| - Cal3D 0.9 API Reference - |
#include <coremorphanimation.h>
Public Member Functions | |
| CalCoreMorphAnimation () | |
| Constructs the core morph animation instance. | |
| virtual | ~CalCoreMorphAnimation () |
| Destructs the core morph animation instance. | |
| bool | addMorphTarget (int coreMeshID, int morphTargetID) |
| Adds a core mesh ID and a morph target ID of that core mesh. | |
| bool | create () |
| Creates the core morph animation instance. | |
| void | destroy () |
| Destroys the core morph animation instance. | |
| std::vector< int > & | getVectorCoreMeshID () |
| Returns the core mesh ID list. | |
| std::vector< int > & | getVectorMorphTargetID () |
| Returns the morph target ID list. | |
Protected Attributes | |
| std::vector< int > | m_vectorCoreMeshID |
| std::vector< int > | m_vectorMorphTargetID |
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Constructs the core morph animation instance. This function is the default constructor of the core morph animation instance. |
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Destructs the core morph animation instance. This function is the destructor of the core morph animation instance. |
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Adds a core mesh ID and a morph target ID of that core mesh.
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Creates the core morph animation instance. This function creates the core morph animation instance.
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Destroys the core morph animation instance. This function destroys all data stored in the core morph animation instance and frees all allocated memory. |
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Returns the core mesh ID list. This function returns the list that contains all core mesh IDs of the core morph animation instance.
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Returns the morph target ID list. This function returns the list that contains all morph target IDs of the core morph animation instance.
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1.4.2
© 1997-2001
Dimitri van Heesch