Introduction
Units
Class Hierarchy
Classes, Interfaces, Objects and Records
Types
Variables
Constants
Functions and Procedures
Identifiers
X3DNodes
type TAbstractShaderNode = class(TAbstractAppearanceChildNode)
Base type for all node types that specify a programmable shader.
procedure CreateNode; override;
property EventActivate: TSFBoolEvent read FEventActivate;
property EventIsSelected: TSFBoolEvent read FEventIsSelected;
property EventIsValid: TSFBoolEvent read FEventIsValid;
property FdLanguage: TSFStringEnum read FFdLanguage;
property Language: TShaderLanguage read GetLanguage write SetLanguage;