Unit CastleOnScreenMenu
Types
Constants
Variables
Description
On-screen menu displayed in OpenGL (TCastleOnScreenMenu).
Uses
- Classes
- CastleVectors
- CastleFonts
- CastleControls
- CastleGLUtils
- CastleUIControls
- CastleKeysMouse
- CastleColors
- CastleRectangles
- CastleClassUtils
Overview
Classes, Interfaces, Objects and Records
| Name | Description |
|---|---|
Class TCastleMenuButton |
|
Class TCastleMenuToggle |
Button that looks nice as an "accessory" that can be toggled (shows "yes" / "no" depending on TCastleButton.Pressed), attached to the TCastleOnScreenMenu item. |
Class TCastleOnScreenMenuItem |
Clickable menu item of TCastleOnScreenMenu. |
Class TCastleOnScreenMenuItemToggle |
Menu item of TCastleOnScreenMenuItem that can be toggled. |
Class TCastleOnScreenMenu |
On-screen menu, with all menu items displayed on the screen, one under another. |
Functions and Procedures
procedure Register; |
Description
Functions and Procedures
procedure Register; |
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