Unit CastleTransformExtra
Functions and Procedures
Types
Variables
Description
Additional classes derived from TCastleTransform (TCastleAlive, TCastleMoving...).
Uses
- SysUtils
- Classes
- Math
- Generics.Collections
- CastleVectors
- CastleFrustum
- CastleBoxes
- CastleClassUtils
- CastleKeysMouse
- CastleRectangles
- CastleUtils
- CastleTimeUtils
- CastleSoundEngine
- CastleSectors
- CastleCameras
- CastleTriangles
- CastleTransform
Overview
Classes, Interfaces, Objects and Records
| Name | Description |
|---|---|
Class TCastleMoving |
Transformation moving and potentially pushing other objects. |
Class TCastleLinearMoving |
Transform moving with constant speed between 2 points. |
Class TCastleAlive |
Transform representing an alive thing. |
Class TCastleTransformDesign |
Contents of this transformation are loaded from an indicated file (by the URL property). |
Constants
DefaultFallMinHeightToDamage = 5.0; |
DefaultFallDamageScaleMin = 0.8; |
DefaultFallDamageScaleMax = 1.2; |
Description
Constants
DefaultFallMinHeightToDamage = 5.0; |
DefaultFallDamageScaleMin = 0.8; |
DefaultFallDamageScaleMax = 1.2; |
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