Class TContactNode
Unit
Declaration
type TContactNode = class(TAbstractNode)
Description
No description available, ancestor TAbstractNode description follows
Base X3D node that can have some metadata.
Hierarchy
- TObject
- TPersistent
- TNonRefCountedInterfacedPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TContactNode
Overview
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetAppliedParameters(const Value: array of string); |
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procedure SetAppliedParameters(const Value: TCastleStringList); |
Properties
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property FdAppliedParameters: TMFString read FFdAppliedParameters; |
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property FdBody1: TSFNode read FFdBody1; |
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property Body1: TRigidBodyNode read GetBody1 write SetBody1; |
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property FdBody2: TSFNode read FFdBody2; |
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property Body2: TRigidBodyNode read GetBody2 write SetBody2; |
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property FdBounce: TSFFloat read FFdBounce; |
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property Bounce: Single read GetBounce write SetBounce; |
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property FdContactNormal: TSFVec3f read FFdContactNormal; |
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property ContactNormal: TVector3 read GetContactNormal write SetContactNormal; |
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property FdDepth: TSFFloat read FFdDepth; |
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property Depth: Single read GetDepth write SetDepth; |
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property FdFrictionCoefficients: TSFVec2f read FFdFrictionCoefficients; |
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property FrictionCoefficients: TVector2 read GetFrictionCoefficients write SetFrictionCoefficients; |
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property FdFrictionDirection: TSFVec3f read FFdFrictionDirection; |
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property FrictionDirection: TVector3 read GetFrictionDirection write SetFrictionDirection; |
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property FdGeometry1: TSFNode read FFdGeometry1; |
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property Geometry1: TAbstractNBodyCollidableNode read GetGeometry1 write SetGeometry1; |
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property FdGeometry2: TSFNode read FFdGeometry2; |
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property Geometry2: TAbstractNBodyCollidableNode read GetGeometry2 write SetGeometry2; |
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property FdMinbounceSpeed: TSFFloat read FFdMinbounceSpeed; |
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property MinbounceSpeed: Single read GetMinbounceSpeed write SetMinbounceSpeed; |
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property FdPosition: TSFVec3f read FFdPosition; |
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property Position: TVector3 read GetPosition write SetPosition; |
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property FdSlipCoefficients: TSFVec2f read FFdSlipCoefficients; |
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property SlipCoefficients: TVector2 read GetSlipCoefficients write SetSlipCoefficients; |
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property FdSoftnessConstantForceMix: TSFFloat read FFdSoftnessConstantForceMix; |
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property SoftnessConstantForceMix: Single read GetSoftnessConstantForceMix write SetSoftnessConstantForceMix; |
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property FdSoftnessErrorCorrection: TSFFloat read FFdSoftnessErrorCorrection; |
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property SoftnessErrorCorrection: Single read GetSoftnessErrorCorrection write SetSoftnessErrorCorrection; |
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property FdSurfaceSpeed: TSFVec2f read FFdSurfaceSpeed; |
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property SurfaceSpeed: TVector2 read GetSurfaceSpeed write SetSurfaceSpeed; |
Description
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetAppliedParameters(const Value: array of string); |
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procedure SetAppliedParameters(const Value: TCastleStringList); |
Properties
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property FdAppliedParameters: TMFString read FFdAppliedParameters; |
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property FdBody1: TSFNode read FFdBody1; |
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property Body1: TRigidBodyNode read GetBody1 write SetBody1; |
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property FdBody2: TSFNode read FFdBody2; |
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property Body2: TRigidBodyNode read GetBody2 write SetBody2; |
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property FdBounce: TSFFloat read FFdBounce; |
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property Bounce: Single read GetBounce write SetBounce; |
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property FdContactNormal: TSFVec3f read FFdContactNormal; |
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property ContactNormal: TVector3 read GetContactNormal write SetContactNormal; |
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property FdDepth: TSFFloat read FFdDepth; |
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property Depth: Single read GetDepth write SetDepth; |
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property FdFrictionCoefficients: TSFVec2f read FFdFrictionCoefficients; |
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property FrictionCoefficients: TVector2 read GetFrictionCoefficients write SetFrictionCoefficients; |
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property FdFrictionDirection: TSFVec3f read FFdFrictionDirection; |
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property FrictionDirection: TVector3 read GetFrictionDirection write SetFrictionDirection; |
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property FdGeometry1: TSFNode read FFdGeometry1; |
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property Geometry1: TAbstractNBodyCollidableNode read GetGeometry1 write SetGeometry1; |
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property FdGeometry2: TSFNode read FFdGeometry2; |
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property Geometry2: TAbstractNBodyCollidableNode read GetGeometry2 write SetGeometry2; |
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property FdMinbounceSpeed: TSFFloat read FFdMinbounceSpeed; |
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property MinbounceSpeed: Single read GetMinbounceSpeed write SetMinbounceSpeed; |
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property FdPosition: TSFVec3f read FFdPosition; |
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property Position: TVector3 read GetPosition write SetPosition; |
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property FdSlipCoefficients: TSFVec2f read FFdSlipCoefficients; |
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property SlipCoefficients: TVector2 read GetSlipCoefficients write SetSlipCoefficients; |
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property FdSoftnessConstantForceMix: TSFFloat read FFdSoftnessConstantForceMix; |
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property SoftnessConstantForceMix: Single read GetSoftnessConstantForceMix write SetSoftnessConstantForceMix; |
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property FdSoftnessErrorCorrection: TSFFloat read FFdSoftnessErrorCorrection; |
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property SoftnessErrorCorrection: Single read GetSoftnessErrorCorrection write SetSoftnessErrorCorrection; |
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property FdSurfaceSpeed: TSFVec2f read FFdSurfaceSpeed; |
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property SurfaceSpeed: TVector2 read GetSurfaceSpeed write SetSurfaceSpeed; |
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