Class TCylinderNode
Unit
Declaration
type TCylinderNode = class(TAbstractGeometryNode)
Description
Cylinder.
Hierarchy
- TObject
- TPersistent
- TNonRefCountedInterfacedPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractGeometryNode
- TCylinderNode
Overview
Methods
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function DirectEnumerateActive(Func: TEnumerateChildrenFunction): Pointer; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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function TexCoordField: TSFNode; override; |
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function SolidField: TSFBool; override; |
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function CalculateSlices: Cardinal; |
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function CalculateStacks: Cardinal; |
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class function ForVRMLVersion(const Version: TX3DVersion): boolean; override; |
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function Proxy(var State: TX3DGraphTraverseState; const OverTriangulate: boolean): TAbstractGeometryNode; override; |
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function BoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
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function AutoGenerate3DTexCoords: boolean; override; |
Properties
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property FdBottom: TSFBool read FFdBottom; |
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property FdHeight: TSFFloat read FFdHeight; |
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property FdRadius: TSFFloat read FFdRadius; |
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property FdSide: TSFBool read FFdSide; |
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property FdSolid: TSFBool read FFdSolid; |
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property FdTop: TSFBool read FFdTop; |
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property FdTexCoord: TSFNode read FFdTexCoord; |
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property FdSlices: TSFInt32 read FFdSlices; |
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property FdStacks: TSFInt32 read FFdStacks; |
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property Bottom: Boolean read GetBottom write SetBottom; |
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property Height: Single read GetHeight write SetHeight; |
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property Radius: Single read GetRadius write SetRadius; |
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property Side: Boolean read GetSide write SetSide; |
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property Top: Boolean read GetTop write SetTop; |
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property Slices: Integer read GetSlices write SetSlices; |
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property Stacks: Integer read GetStacks write SetStacks; |
Description
Methods
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function DirectEnumerateActive(Func: TEnumerateChildrenFunction): Pointer; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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function TexCoordField: TSFNode; override; |
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function SolidField: TSFBool; override; |
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function CalculateSlices: Cardinal; |
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function CalculateStacks: Cardinal; |
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class function ForVRMLVersion(const Version: TX3DVersion): boolean; override; |
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function Proxy(var State: TX3DGraphTraverseState; const OverTriangulate: boolean): TAbstractGeometryNode; override; |
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function BoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
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function AutoGenerate3DTexCoords: boolean; override; |
Properties
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property FdBottom: TSFBool read FFdBottom; |
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property FdHeight: TSFFloat read FFdHeight; |
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property FdRadius: TSFFloat read FFdRadius; |
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property FdSide: TSFBool read FFdSide; |
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property FdSolid: TSFBool read FFdSolid; |
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property FdTop: TSFBool read FFdTop; |
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property FdTexCoord: TSFNode read FFdTexCoord; |
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property FdSlices: TSFInt32 read FFdSlices; |
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property FdStacks: TSFInt32 read FFdStacks; |
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property Bottom: Boolean read GetBottom write SetBottom; |
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property Height: Single read GetHeight write SetHeight; |
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property Radius: Single read GetRadius write SetRadius; |
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property Side: Boolean read GetSide write SetSide; |
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property Top: Boolean read GetTop write SetTop; |
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property Slices: Integer read GetSlices write SetSlices; |
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property Stacks: Integer read GetStacks write SetStacks; |
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