Class TFloatVertexAttributeNode
Unit
Declaration
type TFloatVertexAttributeNode = class(TAbstractVertexAttributeNode)
Description
Per-vertex single-precision floating point attributes, available to shaders.
Hierarchy
- TObject
- TPersistent
- TNonRefCountedInterfacedPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractGeometricPropertyNode
- TAbstractVertexAttributeNode
- TFloatVertexAttributeNode
Overview
Methods
![]() |
procedure CreateNode; override; |
![]() |
class function ClassX3DType: string; override; |
![]() |
procedure SetValue(const Value: array of Single); |
![]() |
procedure SetValue(const Value: TSingleList); |
Properties
![]() |
property FdValue: TMFFloat read FFdValue; |
![]() |
property FdNumComponents: TSFInt32 read FFdNumComponents; |
![]() |
property NumComponents: Integer read GetNumComponents write SetNumComponents; |
Description
Methods
![]() |
procedure CreateNode; override; |
![]() |
class function ClassX3DType: string; override; |
![]() |
procedure SetValue(const Value: array of Single); |
![]() |
procedure SetValue(const Value: TSingleList); |
Properties
![]() |
property FdValue: TMFFloat read FFdValue; |
![]() |
property FdNumComponents: TSFInt32 read FFdNumComponents; |
![]() |
property NumComponents: Integer read GetNumComponents write SetNumComponents; |
Generated by PasDoc 0.16.0.
