Class TProgramShaderNode
Unit
Declaration
type TProgramShaderNode = class(TAbstractShaderNode)
Description
Shader that can consist of one or more individually programmable, self-contained pieces in TShaderProgramNode, like a Microsoft HLSL shader. Not implemented.
Hierarchy
- TObject
- TPersistent
- TNonRefCountedInterfacedPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractShaderNode
- TProgramShaderNode
Overview
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetPrograms(const Value: array of TShaderProgramNode); |
Properties
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property FdPrograms: TMFNode read FFdPrograms; |
Description
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetPrograms(const Value: array of TShaderProgramNode); |
Properties
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property FdPrograms: TMFNode read FFdPrograms; |
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