Class TSFTextureUpdate
Unit
Declaration
type TSFTextureUpdate = class(TSFStringEnum)
Description
Update field for rendered textures (like TGeneratedCubeMapTextureNode).
Hierarchy
- TObject
- TPersistent
- TNonRefCountedInterfacedPersistent
- TX3DFileItem
- TX3DFieldOrEvent
- TX3DField
- TX3DSingleField
- TSFString
- TSFStringEnum
- TSFTextureUpdate
Overview
Methods
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constructor Create(const AParentNode: TX3DFileItem; const AExposed: boolean; const AName: string; const AValue: TTextureUpdate); |
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function ExecuteChange: TX3DChange; override; |
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procedure Send(const AValue: TTextureUpdate); |
Properties
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property Value: TTextureUpdate read GetValue write SetValue; |
Description
Methods
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constructor Create(const AParentNode: TX3DFileItem; const AExposed: boolean; const AName: string; const AValue: TTextureUpdate); |
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function ExecuteChange: TX3DChange; override; |
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procedure Send(const AValue: TTextureUpdate); |
Properties
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property Value: TTextureUpdate read GetValue write SetValue; |
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Access the string value as TTextureUpdate enum. Takes care of doing warning if the underlying string value (in VRML/X3D) is invalid. | |
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