Class TShaderTextureNode
Unit
X3DNodes
Declaration
type TShaderTextureNode = class(TAbstractSingleTextureNode)
Description
Procedural texture defined by shaders. See https://castle-engine.io/compositing_shaders.php .
Hierarchy
Overview
Methods
Properties
Description
Methods
 |
procedure CreateNode; override; |
|
|
 |
class function ClassX3DType: string; override; |
|
|
 |
procedure SetEffects(const Value: array of TEffectNode); |
|
|
Properties
 |
property FdDefaultTexCoord: TSFString read FFdDefaultTexCoord; |
|
|
Generated by PasDoc 0.16.0.