Class TTangentNode
Unit
X3DNodes
Declaration
type TTangentNode = class(TAbstractGeometricPropertyNode)
Description
Tangent vectors information, for bump mapping. The "vector" field should contain normalized tangent vectors, in right-handed coordinate system.
The ordering of the tangent vectors is exactly the same as ordering of normal vectors would be, so e.g. TAbstractComposedGeometryNode.NormalPerVertex affects the interpretation of tangent vectors as well.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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Automatically generated node properties.
Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal .
The documentation for properties should go to x3dnodes_documentation.txt .
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class function ClassX3DType: string; override; |
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procedure SetVector(const Value: array of TVector3); |
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constructor Create(const AX3DName: string = ''; const ABaseUrl: string = ''); override; |
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Properties
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property FdVector: TMFVec3f read FFdVector; |
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