Class TTwoSidedMaterialNode
Unit
Declaration
type TTwoSidedMaterialNode = class(TAbstractMaterialNode)
Description
Warning: this symbol is deprecated.
Note: Whether the shape is visible from both sides depends on the geometry TAbstractGeometryNode.Solid field, and is independent of whether you use this or other (one-sided) material nodes.
Hierarchy
- TObject
- TPersistent
- TNonRefCountedInterfacedPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractMaterialNode
- TTwoSidedMaterialNode
Overview
Methods
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constructor Create(const AX3DName: string = ''; const ABaseUrl: string = ''); override; |
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destructor Destroy; override; |
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function MaterialInfo: TMaterialInfo; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
Properties
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property FdAmbientIntensity: TSFFloat read FFdAmbientIntensity; |
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property AmbientIntensity: Single read GetAmbientIntensity write SetAmbientIntensity; |
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property FdBackAmbientIntensity: TSFFloat read FFdBackAmbientIntensity; |
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property BackAmbientIntensity: Single read GetBackAmbientIntensity write SetBackAmbientIntensity; |
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property FdBackDiffuseColor: TSFColor read FFdBackDiffuseColor; |
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property BackDiffuseColor: TCastleColorRGB read GetBackDiffuseColor write SetBackDiffuseColor; |
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property FdBackEmissiveColor: TSFColor read FFdBackEmissiveColor; |
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property BackEmissiveColor: TCastleColorRGB read GetBackEmissiveColor write SetBackEmissiveColor; |
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property FdBackShininess: TSFFloat read FFdBackShininess; |
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property BackShininess: Single read GetBackShininess write SetBackShininess; |
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property FdBackSpecularColor: TSFColor read FFdBackSpecularColor; |
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property BackSpecularColor: TCastleColorRGB read GetBackSpecularColor write SetBackSpecularColor; |
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property FdBackTransparency: TSFFloat read FFdBackTransparency; |
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property BackTransparency: Single read GetBackTransparency write SetBackTransparency; |
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property FdDiffuseColor: TSFColor read FFdDiffuseColor; |
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property DiffuseColor: TCastleColorRGB read GetDiffuseColor write SetDiffuseColor; |
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property FdEmissiveColor: TSFColor read FFdEmissiveColor; |
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property EmissiveColor: TCastleColorRGB read GetEmissiveColor write SetEmissiveColor; |
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property FdShininess: TSFFloat read FFdShininess; |
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property Shininess: Single read GetShininess write SetShininess; |
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property FdSeparateBackColor: TSFBool read FFdSeparateBackColor; |
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property SeparateBackColor: Boolean read GetSeparateBackColor write SetSeparateBackColor; |
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property FdSpecularColor: TSFColor read FFdSpecularColor; |
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property SpecularColor: TCastleColorRGB read GetSpecularColor write SetSpecularColor; |
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property FdTransparency: TSFFloat read FFdTransparency; |
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property Transparency: Single read GetTransparency write SetTransparency; |
Description
Methods
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constructor Create(const AX3DName: string = ''; const ABaseUrl: string = ''); override; |
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destructor Destroy; override; |
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function MaterialInfo: TMaterialInfo; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
Properties
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property FdAmbientIntensity: TSFFloat read FFdAmbientIntensity; |
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property AmbientIntensity: Single read GetAmbientIntensity write SetAmbientIntensity; |
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property FdBackAmbientIntensity: TSFFloat read FFdBackAmbientIntensity; |
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property BackAmbientIntensity: Single read GetBackAmbientIntensity write SetBackAmbientIntensity; |
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property FdBackDiffuseColor: TSFColor read FFdBackDiffuseColor; |
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property BackDiffuseColor: TCastleColorRGB read GetBackDiffuseColor write SetBackDiffuseColor; |
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property FdBackEmissiveColor: TSFColor read FFdBackEmissiveColor; |
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property BackEmissiveColor: TCastleColorRGB read GetBackEmissiveColor write SetBackEmissiveColor; |
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property FdBackShininess: TSFFloat read FFdBackShininess; |
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property BackShininess: Single read GetBackShininess write SetBackShininess; |
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property FdBackSpecularColor: TSFColor read FFdBackSpecularColor; |
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property BackSpecularColor: TCastleColorRGB read GetBackSpecularColor write SetBackSpecularColor; |
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property FdBackTransparency: TSFFloat read FFdBackTransparency; |
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property BackTransparency: Single read GetBackTransparency write SetBackTransparency; |
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property FdDiffuseColor: TSFColor read FFdDiffuseColor; |
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property DiffuseColor: TCastleColorRGB read GetDiffuseColor write SetDiffuseColor; |
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property FdEmissiveColor: TSFColor read FFdEmissiveColor; |
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property EmissiveColor: TCastleColorRGB read GetEmissiveColor write SetEmissiveColor; |
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property FdShininess: TSFFloat read FFdShininess; |
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property Shininess: Single read GetShininess write SetShininess; |
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property FdSeparateBackColor: TSFBool read FFdSeparateBackColor; |
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property SeparateBackColor: Boolean read GetSeparateBackColor write SetSeparateBackColor; |
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property FdSpecularColor: TSFColor read FFdSpecularColor; |
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property SpecularColor: TCastleColorRGB read GetSpecularColor write SetSpecularColor; |
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property FdTransparency: TSFFloat read FFdTransparency; |
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property Transparency: Single read GetTransparency write SetTransparency; |
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