Class TCastleCone
Unit
CastleScene
Declaration
type TCastleCone = class(TCastleAbstractPrimitive)
Description
Cone with configurable size, position and material.
Hierarchy
Overview
Methods
Properties
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property BottomRadius: Single read FBottomRadius write SetBottomRadius default 1; |
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property Height: Single read FHeight write SetHeight default 2; |
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property DoubleSided: Boolean read FDoubleSided write SetDoubleSided default false; |
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property Bottom: Boolean read FBottom write SetBottom default true; |
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property Side: Boolean read FSide write SetSide default true; |
Description
Methods
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constructor Create(AOwner: TComponent); override; |
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Properties
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property BottomRadius: Single read FBottomRadius write SetBottomRadius default 1; |
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Cone bottom radius.
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property Height: Single read FHeight write SetHeight default 2; |
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Cone height.
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property DoubleSided: Boolean read FDoubleSided write SetDoubleSided default false; |
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When this is True, the object is visible (and lit) from both sides.
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property Bottom: Boolean read FBottom write SetBottom default true; |
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Display bottom of the cone. When False, you can see the cone interior if looking from the outside (note: turn on DoubleSided to make interior visible).
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property Side: Boolean read FSide write SetSide default true; |
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Display sides of the cone. When this is False, and Bottom is True, then cone bottom is effectively displayed as just a disk.
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