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Crazy Eddie's GUI System
${CEGUI_VERSION}
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Texture implementation for the Direct3D9Renderer. More...
Inheritance diagram for CEGUI::Direct3D9Texture:
Collaboration diagram for CEGUI::Direct3D9Texture:Public Member Functions | |
| void | setDirect3D9Texture (LPDIRECT3DTEXTURE9 tex) |
| set the D3D9 texture that this Texture is based on to the specified texture. | |
| LPDIRECT3DTEXTURE9 | getDirect3D9Texture () const |
| Return the internal D3D9 texture used by this Texture object. More... | |
| void | setOriginalDataSize (const Sizef &sz) |
| Sets what the texture should consider as the original data size. More... | |
| void | preD3DReset () |
| auto called via the Renderer prior to Reset on the Direct3DDevice9. | |
| void | postD3DReset () |
| auto called via the Renderer after Reset on the Direct3DDevice9. | |
| const String & | getName () const |
| Returns the name given to the texture when it was created. More... | |
| const Sizef & | getSize () const |
| Returns the current pixel size of the texture. More... | |
| const Sizef & | getOriginalDataSize () const |
| Returns the original pixel size of the data loaded into the texture. More... | |
| const Vector2f & | getTexelScaling () const |
| Returns pixel to texel scale values that should be used for converting pixel values to texture co-ords. More... | |
| void | loadFromFile (const String &filename, const String &resourceGroup) |
| Loads the specified image file into the texture. The texture is resized as required to hold the image. More... | |
| void | loadFromMemory (const void *buffer, const Sizef &buffer_size, PixelFormat pixel_format) |
| Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image. More... | |
| void | blitFromMemory (const void *sourceData, const Rectf &area) |
| Performs an area memory blit to the texture. More... | |
| void | blitToMemory (void *targetData) |
| Performs a complete blit from the texture surface to memory. More... | |
| bool | isPixelFormatSupported (const PixelFormat fmt) const |
| Return whether the specified pixel format is supported by the system for the CEGUI::Texture implementation. More... | |
Public Member Functions inherited from CEGUI::Texture | |
| virtual | ~Texture () |
| Destructor for Texture base class. | |
| virtual | ~Texture () |
| Destructor for Texture base class. | |
Protected Member Functions | |
| Direct3D9Texture (Direct3D9Renderer &owner, const String &name) | |
| Basic constructor. | |
| Direct3D9Texture (Direct3D9Renderer &owner, const String &name, const String &filename, const String &resourceGroup) | |
| Construct texture from an image file. | |
| Direct3D9Texture (Direct3D9Renderer &owner, const String &name, const Sizef &sz) | |
| Construct texture with a given size. | |
| Direct3D9Texture (Direct3D9Renderer &owner, const String &name, LPDIRECT3DTEXTURE9 tex) | |
| Construct texture that wraps an existing D3D9 texture. | |
| virtual | ~Direct3D9Texture () |
| Destructor. | |
| void | createDirect3D9Texture (const Sizef sz, D3DFORMAT format) |
| create internal texture. | |
| void | cleanupDirect3D9Texture () |
| clean up the internal texture. | |
| IDirect3DSurface9 * | getTextureSurface () const |
| get the IDirect3DSurface9 interface for the underlying texture. | |
| void | updateCachedScaleValues () |
| updates cached scale value used to map pixels to texture co-ords. | |
| void | updateTextureSize () |
| set d_size to actual texture size (d_dataSize is used if query fails) | |
Protected Attributes | |
| Direct3D9Renderer & | d_owner |
| Direct3D9Renderer object that created and owns this texture. | |
| LPDIRECT3DTEXTURE9 | d_texture |
| The D3D9 texture we're wrapping. | |
| Sizef | d_size |
| Size of the texture. | |
| Sizef | d_dataSize |
| original pixel of size data loaded into texture | |
| Vector2f | d_texelScaling |
| cached pixel to texel mapping scale values. | |
| D3DSURFACE_DESC | d_savedSurfaceDesc |
| holds info about the texture surface before we released it for reset. | |
| bool | d_savedSurfaceDescValid |
| true when d_savedSurfaceDesc is valid and texture can be restored. | |
| const String | d_name |
| Name the texture was created with. | |
Friends | |
| Texture & | Direct3D9Renderer::createTexture (const String &) |
| Texture & | Direct3D9Renderer::createTexture (const String &, const String &, const String &) |
| Texture & | Direct3D9Renderer::createTexture (const String &, const Sizef &) |
| Texture & | Direct3D9Renderer::createTexture (const String &, LPDIRECT3DTEXTURE9 tex) |
| void | Direct3D9Renderer::destroyTexture (Texture &) |
| void | Direct3D9Renderer::destroyTexture (const String &) |
Additional Inherited Members | |
Public Types inherited from CEGUI::Texture | |
| enum | PixelFormat { PF_RGB, PF_RGBA, PF_RGBA_4444, PF_RGB_565, PF_PVRTC2, PF_PVRTC4, PF_RGB_DXT1, PF_RGBA_DXT1, PF_RGBA_DXT3, PF_RGBA_DXT5, PF_RGB, PF_RGBA, PF_RGBA_4444, PF_RGB_565, PF_PVRTC2, PF_PVRTC4, PF_RGB_DXT1, PF_RGBA_DXT1, PF_RGBA_DXT3, PF_RGBA_DXT5 } |
| Enumerated type containing the supported pixel formats that can be passed to loadFromMemory. More... | |
| enum | PixelFormat { PF_RGB, PF_RGBA, PF_RGBA_4444, PF_RGB_565, PF_PVRTC2, PF_PVRTC4, PF_RGB_DXT1, PF_RGBA_DXT1, PF_RGBA_DXT3, PF_RGBA_DXT5, PF_RGB, PF_RGBA, PF_RGBA_4444, PF_RGB_565, PF_PVRTC2, PF_PVRTC4, PF_RGB_DXT1, PF_RGBA_DXT1, PF_RGBA_DXT3, PF_RGBA_DXT5 } |
| Enumerated type containing the supported pixel formats that can be passed to loadFromMemory. More... | |
Texture implementation for the Direct3D9Renderer.
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Performs an area memory blit to the texture.
| sourceData | input data, the size must match area described by the given Rect |
| area | area where the blit will happen |
Implements CEGUI::Texture.
References d_owner, d_texture, and CEGUI::Direct3D9Renderer::getDevice().
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Performs a complete blit from the texture surface to memory.
| targetData | the buffer where the target is stored |
Implements CEGUI::Texture.
References d_owner, d_texture, and CEGUI::Direct3D9Renderer::getDevice().
| LPDIRECT3DTEXTURE9 CEGUI::Direct3D9Texture::getDirect3D9Texture | ( | ) | const |
Return the internal D3D9 texture used by this Texture object.
References d_texture.
Referenced by CEGUI::Direct3D9GeometryBuffer::performBatchManagement().
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Returns the name given to the texture when it was created.
Implements CEGUI::Texture.
References d_name.
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Returns the original pixel size of the data loaded into the texture.
Implements CEGUI::Texture.
References d_dataSize.
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Returns the current pixel size of the texture.
Implements CEGUI::Texture.
References d_size.
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Returns pixel to texel scale values that should be used for converting pixel values to texture co-ords.
Implements CEGUI::Texture.
References d_texelScaling.
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Return whether the specified pixel format is supported by the system for the CEGUI::Texture implementation.
The result of this call will vary according to the implementaion API and the capabilities of the hardware.
| fmt | One of the PixelFormat enumerated values specifying the pixel format that is to be tested. |
Implements CEGUI::Texture.
References d_owner, and CEGUI::Direct3D9Renderer::getDevice().
Referenced by loadFromMemory().
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Loads the specified image file into the texture. The texture is resized as required to hold the image.
| filename | The filename of the image file that is to be loaded into the texture |
| resourceGroup | Resource group identifier to be passed to the resource provider when loading the image file. |
Implements CEGUI::Texture.
References CEGUI::ImageCodec::getIdentifierString(), CEGUI::System::getImageCodec(), CEGUI::System::getResourceProvider(), CEGUI::System::getSingletonPtr(), CEGUI::ImageCodec::load(), CEGUI::ResourceProvider::loadRawDataContainer(), and CEGUI::ResourceProvider::unloadRawDataContainer().
Referenced by Direct3D9Texture().
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Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image.
| buffer | Pointer to the buffer containing the image data. |
| buffer_size | Size of the buffer (in pixels as specified by pixelFormat) |
| pixel_format | PixelFormat value describing the format contained in buffPtr. |
Implements CEGUI::Texture.
References createDirect3D9Texture(), getTextureSurface(), and isPixelFormatSupported().
| void CEGUI::Direct3D9Texture::setOriginalDataSize | ( | const Sizef & | sz | ) |
Sets what the texture should consider as the original data size.
References d_dataSize, and updateCachedScaleValues().