#include <CLHEP/Random/RandBinomial.h>
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| | RandBinomial (HepRandomEngine &anEngine, long n=1, double p=0.5) |
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| | RandBinomial (HepRandomEngine *anEngine, long n=1, double p=0.5) |
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| virtual | ~RandBinomial () |
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| double | fire () |
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| double | fire (long n, double p) |
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| void | fireArray (const int size, double *vect) |
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| void | fireArray (const int size, double *vect, long n, double p) |
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| double | operator() () |
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| double | operator() (long n, double p) |
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| std::ostream & | put (std::ostream &os) const |
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| std::istream & | get (std::istream &is) |
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| std::string | name () const |
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| HepRandomEngine & | engine () |
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Public Member Functions inherited from CLHEP::HepRandom |
| | HepRandom () |
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| | HepRandom (long seed) |
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| | HepRandom (HepRandomEngine &algorithm) |
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| | HepRandom (HepRandomEngine *algorithm) |
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| virtual | ~HepRandom () |
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| double | flat () |
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| void | flatArray (const int size, double *vect) |
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| double | flat (HepRandomEngine *theNewEngine) |
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| void | flatArray (HepRandomEngine *theNewEngine, const int size, double *vect) |
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| static double | shoot () |
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| static double | shoot (long n, double p) |
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| static void | shootArray (const int size, double *vect, long n=1, double p=0.5) |
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| static double | shoot (HepRandomEngine *anEngine) |
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| static double | shoot (HepRandomEngine *anEngine, long n, double p) |
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| static void | shootArray (HepRandomEngine *anEngine, const int size, double *vect, long n=1, double p=0.5) |
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| static std::string | distributionName () |
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Static Public Member Functions inherited from CLHEP::HepRandom |
| static void | setTheSeed (long seed, int lxr=3) |
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| static long | getTheSeed () |
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| static void | setTheSeeds (const long *seeds, int aux=-1) |
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| static const long * | getTheSeeds () |
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| static void | getTheTableSeeds (long *seeds, int index) |
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| static HepRandom * | getTheGenerator () |
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| static void | setTheEngine (HepRandomEngine *theNewEngine) |
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| static HepRandomEngine * | getTheEngine () |
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| static void | saveEngineStatus (const char filename[]="Config.conf") |
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| static void | restoreEngineStatus (const char filename[]="Config.conf") |
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| static std::ostream & | saveFullState (std::ostream &os) |
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| static std::istream & | restoreFullState (std::istream &is) |
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| static std::ostream & | saveDistState (std::ostream &os) |
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| static std::istream & | restoreDistState (std::istream &is) |
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| static std::ostream & | saveStaticRandomStates (std::ostream &os) |
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| static std::istream & | restoreStaticRandomStates (std::istream &is) |
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| static void | showEngineStatus () |
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| static int | createInstance () |
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| static std::string | distributionName () |
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- Author
Definition at line 37 of file RandBinomial.h.
◆ RandBinomial() [1/2]
| CLHEP::RandBinomial::RandBinomial |
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HepRandomEngine & |
anEngine, |
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long |
n = 1, |
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double |
p = 0.5 |
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) |
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inline |
◆ RandBinomial() [2/2]
| CLHEP::RandBinomial::RandBinomial |
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HepRandomEngine * |
anEngine, |
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long |
n = 1, |
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double |
p = 0.5 |
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) |
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inline |
◆ ~RandBinomial()
| virtual CLHEP::RandBinomial::~RandBinomial |
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virtual |
◆ distributionName()
| static std::string CLHEP::RandBinomial::distributionName |
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inlinestatic |
◆ engine()
◆ fire() [1/2]
| double CLHEP::RandBinomial::fire |
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inline |
◆ fire() [2/2]
| double CLHEP::RandBinomial::fire |
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long |
n, |
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double |
p |
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) |
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◆ fireArray() [1/2]
| void CLHEP::RandBinomial::fireArray |
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const int |
size, |
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double * |
vect |
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) |
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◆ fireArray() [2/2]
| void CLHEP::RandBinomial::fireArray |
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const int |
size, |
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double * |
vect, |
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long |
n, |
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double |
p |
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) |
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◆ get()
| std::istream & CLHEP::RandBinomial::get |
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std::istream & |
is | ) |
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virtual |
◆ name()
| std::string CLHEP::RandBinomial::name |
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const |
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virtual |
◆ operator()() [1/2]
| double CLHEP::RandBinomial::operator() |
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inlinevirtual |
◆ operator()() [2/2]
| double CLHEP::RandBinomial::operator() |
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long |
n, |
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double |
p |
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) |
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inline |
◆ put()
| std::ostream & CLHEP::RandBinomial::put |
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std::ostream & |
os | ) |
const |
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virtual |
◆ shoot() [1/4]
| double CLHEP::RandBinomial::shoot |
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| ) |
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inlinestatic |
◆ shoot() [2/4]
◆ shoot() [3/4]
| static double CLHEP::RandBinomial::shoot |
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HepRandomEngine * |
anEngine, |
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long |
n, |
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double |
p |
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) |
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static |
◆ shoot() [4/4]
| static double CLHEP::RandBinomial::shoot |
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long |
n, |
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double |
p |
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) |
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static |
◆ shootArray() [1/2]
| static void CLHEP::RandBinomial::shootArray |
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const int |
size, |
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double * |
vect, |
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long |
n = 1, |
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double |
p = 0.5 |
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) |
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static |
◆ shootArray() [2/2]
| static void CLHEP::RandBinomial::shootArray |
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HepRandomEngine * |
anEngine, |
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const int |
size, |
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double * |
vect, |
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long |
n = 1, |
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double |
p = 0.5 |
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) |
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static |
The documentation for this class was generated from the following files: