#include <CLHEP/Random/RandSkewNormal.h>
◆ RandSkewNormal() [1/2]
| CLHEP::RandSkewNormal::RandSkewNormal |
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HepRandomEngine & |
anEngine, |
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double |
shape = 0. |
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) |
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inline |
◆ RandSkewNormal() [2/2]
| CLHEP::RandSkewNormal::RandSkewNormal |
( |
HepRandomEngine * |
anEngine, |
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double |
shape = 0. |
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) |
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inline |
◆ ~RandSkewNormal()
| virtual CLHEP::RandSkewNormal::~RandSkewNormal |
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| ) |
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virtual |
◆ distributionName()
| static std::string CLHEP::RandSkewNormal::distributionName |
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inlinestatic |
◆ engine()
◆ fire() [1/2]
| double CLHEP::RandSkewNormal::fire |
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| ) |
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◆ fire() [2/2]
| double CLHEP::RandSkewNormal::fire |
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double |
shape | ) |
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◆ fireArray() [1/2]
| void CLHEP::RandSkewNormal::fireArray |
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const int |
size, |
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double * |
vect |
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) |
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◆ fireArray() [2/2]
| void CLHEP::RandSkewNormal::fireArray |
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const int |
size, |
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double * |
vect, |
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double |
shape |
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) |
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◆ gaussianSkewNormal()
| static double CLHEP::RandSkewNormal::gaussianSkewNormal |
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HepRandomEngine * |
e, |
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double |
k |
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) |
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staticprotected |
◆ get()
| std::istream & CLHEP::RandSkewNormal::get |
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std::istream & |
is | ) |
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virtual |
◆ getLocalEngine()
◆ getShapeParameter()
| double CLHEP::RandSkewNormal::getShapeParameter |
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| ) |
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inlineprotected |
◆ name()
| std::string CLHEP::RandSkewNormal::name |
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const |
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virtual |
◆ operator()() [1/2]
| double CLHEP::RandSkewNormal::operator() |
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virtual |
◆ operator()() [2/2]
| double CLHEP::RandSkewNormal::operator() |
( |
double |
shape | ) |
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◆ put()
| std::ostream & CLHEP::RandSkewNormal::put |
( |
std::ostream & |
os | ) |
const |
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virtual |
◆ shoot() [1/4]
| static double CLHEP::RandSkewNormal::shoot |
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static |
◆ shoot() [2/4]
| static double CLHEP::RandSkewNormal::shoot |
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double |
shape | ) |
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static |
◆ shoot() [3/4]
◆ shoot() [4/4]
| static double CLHEP::RandSkewNormal::shoot |
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HepRandomEngine * |
anEngine, |
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double |
shape |
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) |
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static |
◆ shootArray() [1/2]
| static void CLHEP::RandSkewNormal::shootArray |
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const int |
size, |
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double * |
vect, |
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double |
shape = 0. |
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) |
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static |
◆ shootArray() [2/2]
| static void CLHEP::RandSkewNormal::shootArray |
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HepRandomEngine * |
anEngine, |
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const int |
size, |
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double * |
vect, |
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double |
shape = 0. |
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) |
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static |
The documentation for this class was generated from the following files: