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Colobot
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Audio change condition. More...
#include <src/level/scene_conditions.h>

Public Member Functions | |
| void | Read (CLevelParserLine *line) override |
| Read from line in scene file. More... | |
Public Member Functions inherited from CSceneCondition | |
| bool | Check () |
| Checks if this condition is met. More... | |
Public Member Functions inherited from CObjectCondition | |
| bool | CheckForObject (CObject *obj) |
| Checks if this condition is met. More... | |
| int | CountObjects () |
| Count all object matching the conditions. More... | |
Public Attributes | |
| std::string | music = "" |
| bool | repeat = true |
| bool | changed = false |
Public Attributes inherited from CSceneCondition | |
| int | min = 1 |
| int | max = 9999 |
Public Attributes inherited from CObjectCondition | |
| Math::Vector | pos = Math::Vector(0.0f, 0.0f, 0.0f)*g_unit |
| float | dist = 8.0f*g_unit |
| ObjectType | type = OBJECT_NULL |
| float | powermin = -1 |
| float | powermax = 100 |
| ToolType | tool = ToolType::Other |
| DriveType | drive = DriveType::Other |
| bool | countTransported = true |
| int | team = 0 |
Audio change condition.
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overridevirtual |
Read from line in scene file.
Reimplemented from CSceneCondition.
1.8.16