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Colobot
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Planet texture definition. More...
#include <src/graphics/engine/planet.h>
Public Attributes | |
| PlanetType | type = PlanetType::Sky |
| Type of planet. More... | |
| Math::Point | start |
| Initial position in degrees. More... | |
| Math::Point | angle |
| Current position in degrees. More... | |
| float | dim = 0.0f |
| Dimensions (0..1) More... | |
| float | speed = 0.0f |
| Speed. More... | |
| float | dir = 0.0f |
| Direction in the sky. More... | |
| std::string | name |
| Name of the texture. More... | |
| Math::Point | uv1 |
| Texture mapping. More... | |
| Math::Point | uv2 |
| bool | transparent = false |
| Transparent texture. More... | |
Planet texture definition.
| PlanetType Gfx::CPlanet::Planet::type = PlanetType::Sky |
Type of planet.
| Math::Point Gfx::CPlanet::Planet::start |
Initial position in degrees.
| Math::Point Gfx::CPlanet::Planet::angle |
Current position in degrees.
| float Gfx::CPlanet::Planet::dim = 0.0f |
Dimensions (0..1)
| float Gfx::CPlanet::Planet::speed = 0.0f |
Speed.
| float Gfx::CPlanet::Planet::dir = 0.0f |
Direction in the sky.
| std::string Gfx::CPlanet::Planet::name |
Name of the texture.
| Math::Point Gfx::CPlanet::Planet::uv1 |
Texture mapping.
| bool Gfx::CPlanet::Planet::transparent = false |
Transparent texture.
1.8.16