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Colobot
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Vertex of a primitive. More...
#include <src/graphics/core/vertex.h>
Public Member Functions | |
| Vertex (Math::Vector aCoord=Math::Vector(), Math::Vector aNormal=Math::Vector(), Math::Point aTexCoord=Math::Point()) | |
| std::string | ToString () const |
| Returns a string "(c: [...], n: [...], tc: [...])". More... | |
Public Attributes | |
| Math::Vector | coord |
| Math::Vector | normal |
| Math::Point | texCoord |
Static Public Attributes | |
| static constexpr VertexType | VERTEX_TYPE = VERTEX_TYPE_NORMAL |
Vertex of a primitive.
This structure was created as analog to DirectX's D3DVERTEX.
It contains:
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inline |
Returns a string "(c: [...], n: [...], tc: [...])".
1.8.16