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Colobot
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Object drawn by the graphics engine. More...
#include <engine.h>
Public Member Functions | |
| EngineObject () | |
| Calls LoadDefault() | |
| void | LoadDefault () |
| Loads default values. | |
Public Attributes | |
| bool | used |
| If true, object is valid in objects vector. | |
| int | baseObjRank |
| Rank of associated base engine object. | |
| bool | visible |
| If true, the object is drawn. | |
| bool | drawWorld |
| If true, object is behind the 2D interface. | |
| bool | drawFront |
| If true, the shape is before the 2D interface. | |
| EngineObjectType | type |
| Type of object. | |
| Math::Matrix | transform |
| Transformation matrix. | |
| float | distance |
| Distance to object from eye point. | |
| int | shadowRank |
| Rank of the associated shadow. | |
| float | transparency |
| Transparency of the object [0, 1]. | |
Object drawn by the graphics engine.
1.8.5