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Colobot
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This is the complete list of members for Gfx::CCamera, including all inherited members.
| AbortCentering() | Gfx::CCamera | |
| CCamera() (defined in Gfx::CCamera) | Gfx::CCamera | |
| EffectFrame(const Event &event) | Gfx::CCamera | protected |
| EventFrame(const Event &event) | Gfx::CCamera | protected |
| EventFrameBack(const Event &event) | Gfx::CCamera | protected |
| EventFrameDialog(const Event &event) | Gfx::CCamera | protected |
| EventFrameEdit(const Event &event) | Gfx::CCamera | protected |
| EventFrameExplo(const Event &event) | Gfx::CCamera | protected |
| EventFrameFix(const Event &event) | Gfx::CCamera | protected |
| EventFrameFree(const Event &event) | Gfx::CCamera | protected |
| EventFrameInfo(const Event &event) | Gfx::CCamera | protected |
| EventFrameOnBoard(const Event &event) | Gfx::CCamera | protected |
| EventFrameScript(const Event &event) | Gfx::CCamera | protected |
| EventFrameVisit(const Event &event) | Gfx::CCamera | protected |
| EventMouseMove(const Event &event) | Gfx::CCamera | protected |
| EventMouseWheel(WheelDirection dir) | Gfx::CCamera | protected |
| EventProcess(const Event &event) | Gfx::CCamera | |
| ExcludeObject(Math::Vector eye, Math::Vector lookat, float &angleH, float &angleV) | Gfx::CCamera | protected |
| ExcludeTerrain(Math::Vector eye, Math::Vector lookat, float &angleH, float &angleV) | Gfx::CCamera | protected |
| FixCamera() | Gfx::CCamera | |
| FlushEffect() | Gfx::CCamera | |
| FlushOver() | Gfx::CCamera | |
| GetBlood() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetCamera(Math::Vector &eye, Math::Vector &lookat) | Gfx::CCamera | |
| GetCameraInvertX() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetCameraInvertY() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetCameraScroll() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetControllingObject() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetDist() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetEffect() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetFixDirectionH() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetFixDirectionV() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetMotorTurn() | Gfx::CCamera | |
| GetMouseDef(Math::Point pos) | Gfx::CCamera | |
| GetRemotePan() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetRemoteZoom() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetSmoth() (defined in Gfx::CCamera) | Gfx::CCamera | |
| GetType() (defined in Gfx::CCamera) | Gfx::CCamera | |
| Init(Math::Vector eye, Math::Vector lookat, float delay) | Gfx::CCamera | |
| IsCollision(Math::Vector &eye, Math::Vector lookat) | Gfx::CCamera | protected |
| IsCollisionBack(Math::Vector &eye, Math::Vector lookat) | Gfx::CCamera | protected |
| IsCollisionFix(Math::Vector &eye, Math::Vector lookat) | Gfx::CCamera | protected |
| m_actualEye | Gfx::CCamera | protected |
| m_actualLookat | Gfx::CCamera | protected |
| m_addDirectionH | Gfx::CCamera | protected |
| m_addDirectionV | Gfx::CCamera | protected |
| m_backDist | Gfx::CCamera | protected |
| m_backMin | Gfx::CCamera | protected |
| m_blood | Gfx::CCamera | protected |
| m_cameraInvertX | Gfx::CCamera | protected |
| m_cameraInvertY | Gfx::CCamera | protected |
| m_cameraObj | Gfx::CCamera | protected |
| m_cameraScroll | Gfx::CCamera | protected |
| m_centeringAngleH (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_centeringAngleV (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_centeringCurrentH (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_centeringCurrentV (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_centeringDist (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_centeringPhase (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_centeringProgress (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_centeringTime (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_directionH | Gfx::CCamera | protected |
| m_directionV | Gfx::CCamera | protected |
| m_editHeight | Gfx::CCamera | protected |
| m_effect | Gfx::CCamera | protected |
| m_effectForce (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_effectOffset (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_effectPos (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_effectProgress (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_effectType (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_engine (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_eyeDistance | Gfx::CCamera | protected |
| m_eyePt | Gfx::CCamera | protected |
| m_finalEye | Gfx::CCamera | protected |
| m_finalLookat | Gfx::CCamera | protected |
| m_fixDirectionH | Gfx::CCamera | protected |
| m_fixDirectionV | Gfx::CCamera | protected |
| m_fixDist | Gfx::CCamera | protected |
| m_focus (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_heightEye | Gfx::CCamera | protected |
| m_heightLookat | Gfx::CCamera | protected |
| m_initDelay | Gfx::CCamera | protected |
| m_input (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_main (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_motorTurn (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_mouseDirH (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_mouseDirV (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_mouseMarging (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_mousePos (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_normEye | Gfx::CCamera | protected |
| m_normLookat | Gfx::CCamera | protected |
| m_overColor (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_overColorBase (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_overFadeIn (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_overFadeOut (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_overForce (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_overMode (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_overTime (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_overType (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_remotePan (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_remoteZoom (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_rightDown (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_rightPosCenter (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_rightPosInit (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_rightPosMove (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_scriptEye (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_scriptLookat (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_smooth | Gfx::CCamera | protected |
| m_speed | Gfx::CCamera | protected |
| m_terrain (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_transparency (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| m_type | Gfx::CCamera | protected |
| m_visitDirectionH | Gfx::CCamera | protected |
| m_visitDirectionV | Gfx::CCamera | protected |
| m_visitDist | Gfx::CCamera | protected |
| m_visitGoal | Gfx::CCamera | protected |
| m_visitTime | Gfx::CCamera | protected |
| m_visitType | Gfx::CCamera | protected |
| m_water (defined in Gfx::CCamera) | Gfx::CCamera | protected |
| OverFrame(const Event &event) | Gfx::CCamera | protected |
| SetBlood(bool enable) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetCameraInvertX(bool invert) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetCameraInvertY(bool invert) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetCameraScroll(bool scroll) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetCameraSpeed(float speed) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetControllingObject(CObject *object) | Gfx::CCamera | |
| SetDist(float dist) | Gfx::CCamera | |
| SetEffect(bool enable) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetFixDirectionH(float angle) | Gfx::CCamera | |
| SetFixDirectionV(float angle) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetOverBaseColor(Color color) | Gfx::CCamera | |
| SetRemotePan(float value) | Gfx::CCamera | |
| SetRemoteZoom(float value) | Gfx::CCamera | |
| SetScriptEye(Math::Vector eye) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetScriptLookat(Math::Vector lookat) (defined in Gfx::CCamera) | Gfx::CCamera | |
| SetSmooth(CameraSmooth type) | Gfx::CCamera | |
| SetType(CameraType type) | Gfx::CCamera | |
| SetViewParams(const Math::Vector &eye, const Math::Vector &lookat, const Math::Vector &up) | Gfx::CCamera | protected |
| SetViewTime(const Math::Vector &vEyePt, const Math::Vector &vLookatPt, float rTime) | Gfx::CCamera | protected |
| StartCentering(CObject *object, float angleH, float angleV, float dist, float time) | Gfx::CCamera | |
| StartEffect(CameraEffect effect, Math::Vector pos, float force) | Gfx::CCamera | |
| StartOver(CameraOverEffect effect, Math::Vector pos, float force) (defined in Gfx::CCamera) | Gfx::CCamera | |
| StartVisit(Math::Vector goal, float dist) | Gfx::CCamera | |
| StopCentering(CObject *object, float time) | Gfx::CCamera | |
| StopVisit() | Gfx::CCamera | |
| ~CCamera() (defined in Gfx::CCamera) | Gfx::CCamera |
1.8.9.1