|
Colobot
|
This is the complete list of members for Gfx::CGLDevice, including all inherited members.
| BeginScene() override | Gfx::CGLDevice | virtual |
| CGLDevice(const DeviceConfig &config) (defined in Gfx::CGLDevice) | Gfx::CGLDevice | |
| Clear() override | Gfx::CGLDevice | virtual |
| ComputeSphereVisibility(const Math::Vector ¢er, float radius) override | Gfx::CGLDevice | virtual |
| ConfigChanged(const DeviceConfig &newConfig) override | Gfx::CGLDevice | virtual |
| CopyFramebufferToTexture(Texture &texture, int xOffset, int yOffset, int x, int y, int width, int height) override | Gfx::CGLDevice | virtual |
| Create() override | Gfx::CGLDevice | virtual |
| CreateDepthTexture(int width, int height, int depth) override | Gfx::CGLDevice | virtual |
| CreateFramebuffer(std::string name, const FramebufferParams ¶ms) override | Gfx::CGLDevice | virtual |
| CreateStaticBuffer(PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) override | Gfx::CGLDevice | virtual |
| CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) override | Gfx::CGLDevice | virtual |
| CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) override | Gfx::CGLDevice | virtual |
| CreateTexture(CImage *image, const TextureCreateParams ¶ms) override | Gfx::CGLDevice | virtual |
| CreateTexture(ImageData *data, const TextureCreateParams ¶ms) override | Gfx::CGLDevice | virtual |
| DebugHook() override | Gfx::CGLDevice | virtual |
| DebugLights() override | Gfx::CGLDevice | virtual |
| DeleteFramebuffer(std::string name) override | Gfx::CGLDevice | virtual |
| Destroy() override | Gfx::CGLDevice | virtual |
| DestroyAllTextures() override | Gfx::CGLDevice | virtual |
| DestroyStaticBuffer(unsigned int bufferId) override | Gfx::CGLDevice | virtual |
| DestroyTexture(const Texture &texture) override | Gfx::CGLDevice | virtual |
| DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) override | Gfx::CGLDevice | virtual |
| DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) override | Gfx::CGLDevice | virtual |
| DrawPrimitive(PrimitiveType type, const VertexCol *vertices, int vertexCount) override | Gfx::CGLDevice | virtual |
| DrawStaticBuffer(unsigned int bufferId) override | Gfx::CGLDevice | virtual |
| EndScene() override | Gfx::CGLDevice | virtual |
| GetFramebuffer(std::string name) override | Gfx::CGLDevice | virtual |
| GetFrameBufferPixels() const override | Gfx::CGLDevice | virtual |
| GetMaxAnisotropyLevel() override | Gfx::CGLDevice | virtual |
| GetMaxLightCount() override | Gfx::CGLDevice | virtual |
| GetMaxSamples() override | Gfx::CGLDevice | virtual |
| GetMaxTextureSize() override | Gfx::CGLDevice | virtual |
| GetMaxTextureStageCount() override | Gfx::CGLDevice | virtual |
| IsAnisotropySupported() override | Gfx::CGLDevice | virtual |
| IsFramebufferSupported() override | Gfx::CGLDevice | virtual |
| IsShadowMappingSupported() override | Gfx::CGLDevice | virtual |
| SetAlphaTestFunc(CompFunc func, float refValue) override | Gfx::CGLDevice | virtual |
| SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend) override | Gfx::CGLDevice | virtual |
| SetClearColor(const Color &color) override | Gfx::CGLDevice | virtual |
| SetColorMask(bool red, bool green, bool blue, bool alpha) override | Gfx::CGLDevice | virtual |
| SetCullMode(CullMode mode) override | Gfx::CGLDevice | virtual |
| SetDepthBias(float factor, float units) override | Gfx::CGLDevice | virtual |
| SetDepthTestFunc(CompFunc func) override | Gfx::CGLDevice | virtual |
| SetFillMode(FillMode mode) override | Gfx::CGLDevice | virtual |
| SetFogParams(FogMode mode, const Color &color, float start, float end, float density) override | Gfx::CGLDevice | virtual |
| SetGlobalAmbient(const Color &color) override | Gfx::CGLDevice | virtual |
| SetLight(int index, const Light &light) override | Gfx::CGLDevice | virtual |
| SetLightEnabled(int index, bool enabled) override | Gfx::CGLDevice | virtual |
| SetMaterial(const Material &material) override | Gfx::CGLDevice | virtual |
| SetRenderState(RenderState state, bool enabled) override | Gfx::CGLDevice | virtual |
| SetShadeModel(ShadeModel model) override | Gfx::CGLDevice | virtual |
| SetShadowColor(float value) override | Gfx::CGLDevice | virtual |
| SetTexture(int index, const Texture &texture) override | Gfx::CGLDevice | virtual |
| SetTexture(int index, unsigned int textureId) override | Gfx::CGLDevice | virtual |
| SetTextureCoordGeneration(int index, TextureGenerationParams ¶ms) override | Gfx::CGLDevice | virtual |
| SetTextureEnabled(int index, bool enabled) override | Gfx::CGLDevice | virtual |
| SetTextureStageParams(int index, const TextureStageParams ¶ms) override | Gfx::CGLDevice | virtual |
| SetTextureStageWrap(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT) override | Gfx::CGLDevice | virtual |
| SetTransform(TransformType type, const Math::Matrix &matrix) override | Gfx::CGLDevice | virtual |
| SetViewport(int x, int y, int width, int height) override | Gfx::CGLDevice | virtual |
| UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) override | Gfx::CGLDevice | virtual |
| UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) override | Gfx::CGLDevice | virtual |
| UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) override | Gfx::CGLDevice | virtual |
| ~CDevice() (defined in Gfx::CDevice) | Gfx::CDevice | inlinevirtual |
| ~CGLDevice() (defined in Gfx::CGLDevice) | Gfx::CGLDevice | virtual |
1.8.9.1