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Colobot
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Planet texture definition. More...
#include <planet.h>
Public Attributes | |
| PlanetType | type = PlanetType::Sky |
| Type of planet. | |
| Math::Point | start |
| Initial position in degrees. | |
| Math::Point | angle |
| Current position in degrees. | |
| float | dim = 0.0f |
| Dimensions (0..1) | |
| float | speed = 0.0f |
| Speed. | |
| float | dir = 0.0f |
| Direction in the sky. | |
| std::string | name |
| Name of the texture. | |
| Math::Point | uv1 |
| Texture mapping. | |
| Math::Point | uv2 |
| bool | transparent = false |
| Transparent texture. | |
Planet texture definition.
1.8.9.1