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Colobot
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A mark on ground drawn by the graphics engine. More...
#include <engine.h>
Public Member Functions | |
| void | LoadDefault () |
Public Attributes | |
| bool | draw = false |
| If true, draw mark. | |
| EngineGroundMarkPhase | phase = ENG_GR_MARK_PHASE_NULL |
| Phase of life. | |
| float | delay [3] = {} |
| Times for 3 life phases. | |
| float | fix = 0.0f |
| Fixed time. | |
| Math::Vector | pos |
| Position for marks. | |
| float | radius = 0.0f |
| Radius of marks. | |
| float | intensity = 0.0f |
| Color intensity. | |
| Math::Vector | drawPos |
| Draw position for marks. | |
| float | drawRadius = 0.0f |
| Radius for marks. | |
| float | drawIntensity = 0.0f |
| Draw intensity for marks. | |
| int | dx = 0 |
| X dimension of table. | |
| int | dy = 0 |
| Y dimension of table. | |
| char * | table = nullptr |
| Pointer to the table. | |
A mark on ground drawn by the graphics engine.
1.8.9.1