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Colobot
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Object drawn by the graphics engine. More...
#include <engine.h>
Public Member Functions | |
| void | LoadDefault () |
| Loads default values. | |
Public Attributes | |
| bool | used = false |
| If true, object is valid in objects vector. | |
| int | baseObjRank = -1 |
| Rank of associated base engine object. | |
| bool | visible = false |
| If true, the object is drawn. | |
| bool | drawWorld = false |
| If true, object is behind the 2D interface. | |
| bool | drawFront = false |
| If true, the shape is before the 2D interface. | |
| EngineObjectType | type = ENG_OBJTYPE_NULL |
| Type of object. | |
| Math::Matrix | transform |
| Transformation matrix. | |
| float | distance = 0.0f |
| Distance to object from eye point. | |
| int | shadowRank = -1 |
| Rank of the associated shadow. | |
| float | transparency = 0.0f |
| Transparency of the object [0, 1]. | |
Object drawn by the graphics engine.
1.8.9.1