|
Colobot
|
This is the complete list of members for CMotionHuman, including all inherited members.
| CMotion(COldObject *object) (defined in CMotion) | CMotion | |
| CMotionHuman(COldObject *object) (defined in CMotionHuman) | CMotionHuman | |
| Create(Math::Vector pos, float angle, ObjectType type, float power, Gfx::COldModelManager *modelManager) override (defined in CMotionHuman) | CMotionHuman | virtual |
| CreatePhysics(ObjectType type) (defined in CMotionHuman) | CMotionHuman | protected |
| DeleteObject(bool bAll=false) override (defined in CMotionHuman) | CMotionHuman | virtual |
| EventFrame(const Event &event) (defined in CMotionHuman) | CMotionHuman | protected |
| EventProcess(const Event &event) override (defined in CMotionHuman) | CMotionHuman | virtual |
| GetAction() (defined in CMotion) | CMotion | virtual |
| GetCirVibration() (defined in CMotion) | CMotion | virtual |
| GetLinVibration() (defined in CMotion) | CMotion | virtual |
| GetParam(int rank) (defined in CMotion) | CMotion | virtual |
| GetTilt() (defined in CMotion) | CMotion | virtual |
| m_actionTime (defined in CMotion) | CMotion | protected |
| m_actionType (defined in CMotion) | CMotion | protected |
| m_app (defined in CMotion) | CMotion | protected |
| m_armAngles (defined in CMotionHuman) | CMotionHuman | protected |
| m_armLastAction (defined in CMotionHuman) | CMotionHuman | protected |
| m_armMember (defined in CMotionHuman) | CMotionHuman | protected |
| m_armMemberIndex (defined in CMotionHuman) | CMotionHuman | protected |
| m_armPartIndex (defined in CMotionHuman) | CMotionHuman | protected |
| m_armTimeAbs (defined in CMotionHuman) | CMotionHuman | protected |
| m_armTimeAction (defined in CMotionHuman) | CMotionHuman | protected |
| m_armTimeIndex (defined in CMotionHuman) | CMotionHuman | protected |
| m_armTimeSwim (defined in CMotionHuman) | CMotionHuman | protected |
| m_bArmStop (defined in CMotionHuman) | CMotionHuman | protected |
| m_bDisplayPerso (defined in CMotionHuman) | CMotionHuman | protected |
| m_camera (defined in CMotion) | CMotion | protected |
| m_cirVibration (defined in CMotion) | CMotion | protected |
| m_engine (defined in CMotion) | CMotion | protected |
| m_glassesRank (defined in CMotionHuman) | CMotionHuman | protected |
| m_inclinaison (defined in CMotion) | CMotion | protected |
| m_lastSoundHhh (defined in CMotionHuman) | CMotionHuman | protected |
| m_lastSoundMarch (defined in CMotionHuman) | CMotionHuman | protected |
| m_linVibration (defined in CMotion) | CMotion | protected |
| m_main (defined in CMotion) | CMotion | protected |
| m_object (defined in CMotion) | CMotion | protected |
| m_particle (defined in CMotion) | CMotion | protected |
| m_partiReactor (defined in CMotionHuman) | CMotionHuman | protected |
| m_physics (defined in CMotion) | CMotion | protected |
| m_progress (defined in CMotion) | CMotion | protected |
| m_sound (defined in CMotion) | CMotion | protected |
| m_terrain (defined in CMotion) | CMotion | protected |
| m_time (defined in CMotionHuman) | CMotionHuman | protected |
| m_tired (defined in CMotionHuman) | CMotionHuman | protected |
| m_water (defined in CMotion) | CMotion | protected |
| Read(CLevelParserLine *line) (defined in CMotion) | CMotion | virtual |
| SetAction(int action, float time=0.2f) override (defined in CMotionHuman) | CMotionHuman | virtual |
| SetCirVibration(Math::Vector dir) (defined in CMotion) | CMotion | virtual |
| SetLinVibration(Math::Vector dir) (defined in CMotion) | CMotion | virtual |
| SetParam(int rank, float value) (defined in CMotion) | CMotion | virtual |
| SetPhysics(CPhysics *physics) (defined in CMotion) | CMotion | |
| SetTilt(Math::Vector dir) (defined in CMotion) | CMotion | virtual |
| StartDisplayPerso() (defined in CMotionHuman) | CMotionHuman | |
| StopDisplayPerso() (defined in CMotionHuman) | CMotionHuman | |
| Write(CLevelParserLine *line) (defined in CMotion) | CMotion | virtual |
| ~CMotion() (defined in CMotion) | CMotion | virtual |
| ~CMotionHuman() (defined in CMotionHuman) | CMotionHuman |