This is the complete list of members for CPlayerProfile, including all inherited members.
| CPlayerProfile(std::string playerName) (defined in CPlayerProfile) | CPlayerProfile | |
| Create() (defined in CPlayerProfile) | CPlayerProfile | |
| Delete() (defined in CPlayerProfile) | CPlayerProfile | |
| DeleteScene(std::string dir) | CPlayerProfile | |
| GetAppearance() | CPlayerProfile | |
| GetChapPassed(LevelCategory cat) | CPlayerProfile | |
| GetFreeGameBuildUnlock() | CPlayerProfile | |
| GetFreeGameResearchUnlock() | CPlayerProfile | |
| GetLastName() (defined in CPlayerProfile) | CPlayerProfile | static |
| GetLevelPassed(LevelCategory cat, int chap, int rank) | CPlayerProfile | |
| GetLevelTryCount(LevelCategory cat, int chap, int rank) | CPlayerProfile | |
| GetName() | CPlayerProfile | |
| GetPlayerList() (defined in CPlayerProfile) | CPlayerProfile | static |
| GetSaveDir() | CPlayerProfile | |
| GetSavedSceneList() | CPlayerProfile | |
| GetSaveFile(std::string filename) | CPlayerProfile | |
| GetSelectedChap(LevelCategory category) | CPlayerProfile | |
| GetSelectedRank(LevelCategory category) | CPlayerProfile | |
| HasAnySavedScene() | CPlayerProfile | |
| IncrementLevelTryCount(LevelCategory cat, int chap, int rank) | CPlayerProfile | |
| LoadAppearance() | CPlayerProfile | |
| LoadFinishedLevels(LevelCategory category) | CPlayerProfile | protected |
| LoadFreeGameUnlock() | CPlayerProfile | protected |
| LoadScene(std::string dir) | CPlayerProfile | |
| m_appearance | CPlayerProfile | protected |
| m_freegameBuild | CPlayerProfile | protected |
| m_freegameLoaded | CPlayerProfile | protected |
| m_freegameResearch | CPlayerProfile | protected |
| m_levelInfo | CPlayerProfile | protected |
| m_levelInfoLoaded | CPlayerProfile | protected |
| m_playerName | CPlayerProfile | protected |
| m_selectChap | CPlayerProfile | protected |
| m_selectRank | CPlayerProfile | protected |
| SaveAppearance() | CPlayerProfile | |
| SaveFinishedLevels(LevelCategory category) | CPlayerProfile | protected |
| SaveFreeGameUnlock() | CPlayerProfile | protected |
| SaveScene(std::string dir, std::string info) | CPlayerProfile | |
| SetFreeGameBuildUnlock(int freeBuild) | CPlayerProfile | |
| SetFreeGameResearchUnlock(int freeResearch) | CPlayerProfile | |
| SetLevelPassed(LevelCategory cat, int chap, int rank, bool bPassed) | CPlayerProfile | |
| SetSelectedChap(LevelCategory category, int chap) | CPlayerProfile | |
| SetSelectedRank(LevelCategory category, int rank) | CPlayerProfile | |
| ~CPlayerProfile() (defined in CPlayerProfile) | CPlayerProfile | |