|
|
| CShielder (int id) |
| |
| float | GetActiveShieldRadius () |
| | Shielder radius (only while active) [0 or RADIUS_SHIELD_MIN..RADIUS_SHIELD_MAX].
|
| |
| void | SetShieldRadius (float shieldRadius) |
| | Shielder radius [0..1].
|
| |
|
float | GetShieldRadius () |
| |
| void | Write (CLevelParserLine *line) override |
| | Writes object properties to line in level file.
|
| |
| void | Read (CLevelParserLine *line) override |
| | Reads object properties from line in level file.
|
| |
|
| CBaseRobot (int id, ObjectType type) |
| |
|
| CBaseVehicle (int id, ObjectType type) |
| |
|
| COldObject (int id) |
| |
| void | Simplify () override |
| |
| bool | DamageObject (DamageType type, float force=std::numeric_limits< float >::infinity(), CObject *killer=nullptr) override |
| | Damage the object, with the given force. Returns true if the object has been fully destroyed (assuming the object is destroyable, of course). If force == infinity, destroy immediately (this is the default value)
|
| |
| void | DestroyObject (DestructionType type, CObject *killer=nullptr) override |
| | Destroy the object immediately. Use this only if you are 100% sure this is what you want, because object with magnifyDamage=0 should be able to bypass all damage. It's recommended to use CDamageableObject::DamageObject() instead.
|
| |
| bool | EventProcess (const Event &event) override |
| |
|
void | UpdateMapping () |
| |
| void | DeletePart (int part) override |
| |
|
void | SetObjectRank (int part, int objRank) |
| |
| int | GetObjectRank (int part) override |
| |
|
void | SetObjectParent (int part, int parent) |
| |
| void | SetType (ObjectType type) override |
| |
|
const char * | GetName () |
| |
| int | GetOption () override |
| |
| void | SetDrawFront (bool bDraw) override |
| |
|
int | GetShadowLight () |
| |
|
void | SetFloorHeight (float height) |
| |
| void | FloorAdjust () override |
| |
| void | SetLinVibration (Math::Vector dir) override |
| |
|
Math::Vector | GetLinVibration () |
| |
| void | SetCirVibration (Math::Vector dir) override |
| |
|
Math::Vector | GetCirVibration () |
| |
|
void | SetTilt (Math::Vector dir) |
| |
| Math::Vector | GetTilt () override |
| |
|
void | SetPartPosition (int part, const Math::Vector &pos) |
| |
|
Math::Vector | GetPartPosition (int part) const |
| |
|
void | SetPartRotation (int part, const Math::Vector &angle) |
| |
|
Math::Vector | GetPartRotation (int part) const |
| |
|
void | SetPartRotationY (int part, float angle) |
| |
|
void | SetPartRotationX (int part, float angle) |
| |
|
void | SetPartRotationZ (int part, float angle) |
| |
|
float | GetPartRotationY (int part) |
| |
|
float | GetPartRotationX (int part) |
| |
|
float | GetPartRotationZ (int part) |
| |
|
void | SetPartScale (int part, float zoom) |
| |
|
void | SetPartScale (int part, Math::Vector zoom) |
| |
|
Math::Vector | GetPartScale (int part) const |
| |
|
void | SetPartScaleX (int part, float zoom) |
| |
|
float | GetPartScaleX (int part) |
| |
|
void | SetPartScaleY (int part, float zoom) |
| |
|
float | GetPartScaleY (int part) |
| |
|
void | SetPartScaleZ (int part, float zoom) |
| |
|
float | GetPartScaleZ (int part) |
| |
| void | SetTrainer (bool bEnable) override |
| | Disables remote control of an object (only programming allowed)
|
| |
| bool | GetTrainer () override |
| | Checks if remote control is disabled.
|
| |
|
bool | GetPlusTrainer () |
| |
|
void | SetToy (bool bEnable) |
| |
|
bool | GetToy () |
| |
|
void | SetManual (bool bManual) |
| |
|
bool | GetManual () |
| |
| void | SetMasterParticle (int part, int parti) override |
| |
| void | SetTransporter (CObject *transporter) override |
| | Set transporter object that transports this object.
|
| |
| CObject * | GetTransporter () override |
| | Return transported object.
|
| |
| void | SetTransporterPart (int part) override |
| |
|
Math::Matrix * | GetRotateMatrix (int part) |
| |
| Math::Matrix * | GetWorldMatrix (int part) override |
| |
| void | AdjustCamera (Math::Vector &eye, float &dirH, float &dirV, Math::Vector &lookat, Math::Vector &upVec, Gfx::CameraType type) override |
| | Adjust camera parameters for the given object.
|
| |
| Character * | GetCharacter () override |
| |
|
float | GetAbsTime () |
| |
| float | GetCapacity () override |
| | Return capacity of this power container.
|
| |
| bool | IsRechargeable () override |
| | Returns true if this power container can be recharged.
|
| |
| void | SetShield (float level) override |
| | Set shield level.
|
| |
| float | GetShield () override |
| | Get shield level.
|
| |
| void | SetRange (float delay) override |
| | Sets jet engine heating speed (bigger = slower, 0 for infinite)
|
| |
| float | GetRange () override |
| | Returns jet engine heating speed (bigger = slower, 0 for infinite)
|
| |
| void | SetReactorRange (float reactorRange) override |
| | Sets current jet engine heat level (this is actually how much is left before it overheats, so smaller = more hot)
|
| |
| float | GetReactorRange () override |
| | Returns current jet engine heat level (this is actually how much is left before it overheats, so smaller = more hot)
|
| |
| void | SetTransparency (float value) override |
| | Sets the transparency of object.
|
| |
| Math::Sphere | GetJostlingSphere () const override |
| |
| bool | JostleObject (float force) override |
| |
| void | SetVirusMode (bool bEnable) override |
| |
| bool | GetVirusMode () override |
| |
| void | SetCameraType (Gfx::CameraType type) override |
| | Set camera type for this object.
|
| |
| Gfx::CameraType | GetCameraType () override |
| | Return camera type for this object.
|
| |
| void | SetCameraLock (bool lock) override |
| | Disallow camera changes.
|
| |
| bool | GetCameraLock () override |
| | Check if camera changes are disallowed.
|
| |
| void | SetHighlight (bool highlight) override |
| | Highlights the object on mouse over.
|
| |
| void | SetSelect (bool select, bool bDisplayError=true) override |
| | Selects the object.
|
| |
| bool | GetSelect () override |
| | Checks if the object is selected.
|
| |
|
void | SetSelectable (bool bMode) |
| |
| bool | GetSelectable () override |
| | Returns true if the object is selectable.
|
| |
|
void | SetUnderground (bool underground) |
| |
|
void | SetCheckToken (bool bMode) |
| |
|
bool | GetCheckToken () |
| |
| void | SetMagnifyDamage (float factor) override |
| | Set damage multiplier for the object (bigger = more damage, weaker shield)
|
| |
| float | GetMagnifyDamage () override |
| | Return damage multiplier for the object (bigger = more damage, weaker shield)
|
| |
| void | SetDamaging (bool damaging) override |
| | Set the status that means the object is currently taking damage.
|
| |
| bool | IsDamaging () override |
| | Is object currently taking damage?
|
| |
| void | SetDying (DeathType deathType) override |
| | Set the status that means the object is currently dying.
|
| |
| DeathType | GetDying () override |
| | Return object death type.
|
| |
| bool | IsDying () override |
| | Is object currently dying?
|
| |
| bool | GetActive () override |
| | Is this object active (not dead)?
|
| |
| bool | GetDetectable () override |
| | Is this object detectable (not dead and not underground)?
|
| |
|
void | SetGunGoalV (float gunGoal) |
| |
|
void | SetGunGoalH (float gunGoal) |
| |
|
float | GetGunGoalV () |
| |
|
float | GetGunGoalH () |
| |
| float | GetShowLimitRadius () override |
| | Return object operation radius for display after clicking UI button.
|
| |
|
void | CreateSelectParticle () |
| |
| CPhysics * | GetPhysics () override |
| | Returns CPhysics instance associated with this object. If the object implements Movable interface, and type != OBJECT_TOTO, this can be assumed to be != nullptr.
|
| |
| CMotion * | GetMotion () override |
| | Returns CMotion instance associated with this object. If the object implements Movable interface, this can be assumed to be != nullptr.
|
| |
| CAuto * | GetAuto () override |
| |
|
bool | CreateShadowCircle (float radius, float intensity, Gfx::EngineShadowType type=Gfx::ENG_SHADOW_NORM) |
| |
|
bool | CreateShadowLight (float height, Gfx::Color color) |
| |
| void | FlatParent () override |
| |
| void | SetPosition (const Math::Vector &pos) override |
| | Sets object's position.
|
| |
| Math::Vector | GetPosition () const override |
| | Returns object's position.
|
| |
| void | SetRotation (const Math::Vector &rotation) override |
| | Sets object's rotation (Euler angles)
|
| |
| Math::Vector | GetRotation () const override |
| | Returns object's rotation (Euler angles)
|
| |
| void | SetScale (const Math::Vector &scale) override |
| | Sets objects's scale.
|
| |
| Math::Vector | GetScale () const override |
| | Returns object's scale.
|
| |
| void | UpdateInterface () override |
| | Updates all interface controls.
|
| |
| void | StopProgram () override |
| | Stop currently running program.
|
| |
| bool | GetTraceDown () override |
| | Is the pencil down?
|
| |
| void | SetTraceDown (bool down) override |
| | Put the drawing pencil down.
|
| |
| TraceColor | GetTraceColor () override |
| | Return color of the trace.
|
| |
| void | SetTraceColor (TraceColor color) override |
| | Set color of the trace.
|
| |
| float | GetTraceWidth () override |
| | Return trace width.
|
| |
| void | SetTraceWidth (float width) override |
| | Set trace width.
|
| |
| bool | IsRepairable () override |
| | Returns true if this object can be repaired in RepairStation.
|
| |
| float | GetShieldFullRegenTime () override |
| | Return time (in seconds) required for full shield regeneration.
|
| |
| float | GetLightningHitProbability () override |
| | Returns the distance modifier for CLightning, used to modify hit probability. Value in range [0..1], where 0 is never and 1 is normal probability.
|
| |
|
void | SetBulletWall (bool bulletWall) |
| |
| bool | IsBulletWall () override |
| |
| int | MapPseudoSlot (Pseudoslot pseudoslot) override |
| | Given one of the PSEUDOSLOT enums, returns real slot number, or -1 if specified pseudoslot is not present in this object.
|
| |
| int | GetNumSlots () override |
| | Get number of slots. Valid slot numbers are 0 up to GetNumSlots()-1. Using invalid slot numbers in the other functions will crash the game.
|
| |
| Math::Vector | GetSlotPosition (int slotNum) override |
| | Get relative position of a slot.
|
| |
| float | GetSlotAngle (int slotNum) override |
| | Get relative angle (in radians) where robot should be positioned when inserting into a slot.
|
| |
| float | GetSlotAcceptanceAngle (int slotNum) override |
| | Get the maximum angular distance from the ideal angle (in radians) where robot should be positioned when inserting into a slot.
|
| |
| CObject * | GetSlotContainedObject (int slotNum) override |
| | Get object contained in a slot.
|
| |
| void | SetSlotContainedObject (int slotNum, CObject *object) override |
| | Set object contained in a slot.
|
| |
|
void | SetPowerPosition (const Math::Vector &powerPosition) |
| |
| virtual void | SetScale (const Math::Vector &scale) |
| | Sets objects's scale.
|
| |
| void | SetScale (float scale) |
| | Sets objects's scale (uniform value)
|
| |
|
| CObject (const CObject &)=delete |
| |
|
CObject & | operator= (const CObject &)=delete |
| |
| ObjectType | GetType () const |
| | Returns object type.
|
| |
| int | GetID () const |
| | Returns object's unique id.
|
| |
| bool | Implements (ObjectInterfaceType type) const |
| | Check if object implements the given type of interface.
|
| |
| void | SetScale (float scale) |
| | Sets objects's scale (uniform value)
|
| |
| void | SetCrashSpheres (const std::vector< Gfx::ModelCrashSphere > &crashSpheres) |
| | Sets crash spheres for object.
|
| |
| void | AddCrashSphere (const CrashSphere &crashSphere) |
| | Adds a new crash sphere.
|
| |
| int | GetCrashSphereCount () |
| | Returns total number of crash spheres.
|
| |
| CrashSphere | GetFirstCrashSphere () |
| | Returns the first crash sphere (assumes it exists)
|
| |
| std::vector< CrashSphere > | GetAllCrashSpheres () |
| | Returns all crash spheres.
|
| |
| void | DeleteAllCrashSpheres () |
| | Removes all crash spheres.
|
| |
| bool | CanCollideWith (CObject *other) |
| | Returns true if this object can collide with the other one.
|
| |
| Math::Sphere | GetCameraCollisionSphere () |
| | Returns sphere used to test for camera collisions.
|
| |
| void | SetCameraCollisionSphere (const Math::Sphere &sphere) |
| | Sets sphere used to test for camera collisions.
|
| |
| void | SetAnimateOnReset (bool animateOnReset) |
| | Sets flag controlling animation effect on level reset.
|
| |
| bool | GetAnimateOnReset () |
| | Returns flag controlling animation effect on level reset.
|
| |
| void | SetCollisions (bool collisions) |
| | Turns object collisions on/off.
|
| |
| bool | GetCollisions () |
| | Returns true if collisions are enabled.
|
| |
| void | SetTeam (int team) |
| | Sets object team (shouldn't be called after creation because the model won't update!)
|
| |
| int | GetTeam () |
| | Returns object team.
|
| |
| void | SetProxyActivate (bool activate) |
| | Enable object activation only after you come close.
|
| |
| bool | GetProxyActivate () |
| | Returns close activation mode.
|
| |
| void | SetProxyDistance (float distance) |
| | Sets distance for close activation.
|
| |
| float | GetProxyDistance () |
| | Returns distance for close activation.
|
| |
| CBot::CBotVar * | GetBotVar () |
| | Returns CBot "object" variable associated with this object.
|
| |
| std::string | GetTooltipText () |
| | Returns tooltip text for an object.
|
| |
| void | SetLock (bool lock) |
| | Set "lock" mode of an object (for example, a robot while it's being factored, or a building while it's built)
|
| |
| bool | GetLock () |
| | Return "lock" mode of an object.
|
| |
| void | SetRotationX (float angle) |
| |
| void | SetRotationY (float angle) |
| |
| void | SetRotationZ (float angle) |
| |
| float | GetRotationX () |
| |
| float | GetRotationY () |
| |
| float | GetRotationZ () |
| |
| void | SetScaleX (float angle) |
| |
| void | SetScaleY (float angle) |
| |
| void | SetScaleZ (float angle) |
| |
| float | GetScaleX () |
| |
| float | GetScaleY () |
| |
| float | GetScaleZ () |
| |
|
| CInteractiveObject (ObjectInterfaceTypes &types) |
| |
|
| CTransportableObject (ObjectInterfaceTypes &types) |
| |
| bool | IsBeingTransported () |
| | Return true if the object is currently transported.
|
| |
|
| CTaskExecutorObjectImpl (ObjectInterfaceTypes &types, CObject *object) |
| |
|
bool | EventProcess (const Event &event) |
| |
| bool | IsForegroundTask () override |
| | Is executing foreground task?
|
| |
| bool | IsBackgroundTask () override |
| | Is executing background task?
|
| |
| CForegroundTask * | GetForegroundTask () override |
| | Return the foreground task.
|
| |
| CBackgroundTask * | GetBackgroundTask () override |
| | Return the background task.
|
| |
| void | StopForegroundTask () override |
| | Stop foreground task.
|
| |
| void | StopBackgroundTask () override |
| | Stop background task.
|
| |
| Error | StartTaskTake () override |
| | Start a foreground task.
|
| |
| Error | StartTaskManip (TaskManipOrder order, TaskManipArm arm) override |
| |
| Error | StartTaskFlag (TaskFlagOrder order, int rank) override |
| |
| Error | StartTaskBuild (ObjectType type) override |
| |
| Error | StartTaskSearch () override |
| |
| Error | StartTaskDeleteMark () override |
| |
| Error | StartTaskTerraform () override |
| |
| Error | StartTaskRecover () override |
| |
| Error | StartTaskFire (float delay) override |
| |
| Error | StartTaskFireAnt (Math::Vector impact) override |
| |
| Error | StartTaskSpiderExplo () override |
| |
| Error | StartTaskPen (bool down, TraceColor color=TraceColor::Default) override |
| |
| Error | StartTaskWait (float time) override |
| | Start a foreground task (scriptable tasks, not in UI)
|
| |
| Error | StartTaskAdvance (float length) override |
| |
| Error | StartTaskTurn (float angle) override |
| |
| Error | StartTaskGoto (Math::Vector pos, float altitude, TaskGotoGoal goalMode, TaskGotoCrash crashMode) override |
| |
| Error | StartTaskInfo (const char *name, float value, float power, bool bSend) override |
| |
| Error | StartTaskShield (TaskShieldMode mode, float delay=1000.0f) override |
| | Starts a background task.
|
| |
| Error | StartTaskGunGoal (float dirV, float dirH) override |
| |
|
| CTaskExecutorObject (ObjectInterfaceTypes &types) |
| |
|
| CProgramStorageObjectImpl (ObjectInterfaceTypes &types, CObject *object) |
| |
| bool | IntroduceVirus () override |
| |
| void | SetActiveVirus (bool bActive) override |
| |
| bool | GetActiveVirus () override |
| | Checks virus active status.
|
| |
| bool | ReadProgram (Program *program, const std::string &filename) override |
| | Read program from a given file.
|
| |
| bool | WriteProgram (Program *program, const std::string &filename) override |
| | Write program to a given file.
|
| |
| bool | GetCompile (Program *program) override |
| | Check if program was compiled successfully.
|
| |
| Program * | AddProgram () override |
| | Add a new program.
|
| |
| void | AddProgram (std::unique_ptr< Program > program) override |
| | Add given program to the program list stored in this robot.
|
| |
| void | RemoveProgram (Program *program) override |
| | Remove program.
|
| |
| Program * | CloneProgram (Program *program) override |
| | Clone a program.
|
| |
| std::vector< std::unique_ptr< Program > > & | GetPrograms () override |
| | Return a std::vector of all available programs.
|
| |
| int | GetProgramCount () override |
| | Return count of all programs.
|
| |
| Program * | GetProgram (int index) override |
| | Return program with the given index.
|
| |
| Program * | GetOrAddProgram (int index) override |
| | Return program at the given index (creating it and all previous ones as needed)
|
| |
| int | GetProgramIndex (Program *program) override |
| | Return index in the list of given Program instance.
|
| |
| void | SetProgramStorageIndex (int programStorageIndex) override |
| | Set index for use in filename for saved programs (-1 to disable)
|
| |
| int | GetProgramStorageIndex () override |
| | Return index that is used while saving programs.
|
| |
| void | SaveAllUserPrograms (const std::string &userSource) override |
| | Save all user programs.
|
| |
| void | LoadAllProgramsForLevel (CLevelParserLine *levelSource, const std::string &userSource, bool loadSoluce) override |
| | Load all programs when loading the level including previously saved user programs.
|
| |
| void | SaveAllProgramsForSavedScene (CLevelParserLine *levelSourceLine, const std::string &levelSource) override |
| | Save all programs when saving the saved scene.
|
| |
| void | LoadAllProgramsForSavedScene (CLevelParserLine *levelSourceLine, const std::string &levelSource) override |
| | Load all programs when loading the saved scene.
|
| |
|
| CProgramStorageObject (ObjectInterfaceTypes &types) |
| |
|
| CProgrammableObjectImpl (ObjectInterfaceTypes &types, CObject *object) |
| |
|
bool | EventProcess (const Event &event) |
| |
| bool | IsProgram () override |
| | Check if a program is running.
|
| |
| void | RunProgram (Program *program) override |
| | Start a program.
|
| |
| Program * | GetCurrentProgram () override |
| | Returns the currently running program, or nullptr if no program is running.
|
| |
| void | StopProgram () override |
| | Stop currently running program.
|
| |
| bool | ReadStack (std::istream &istr) override |
| | Read current execution status from file.
|
| |
| bool | WriteStack (std::ostream &ostr) override |
| | Save current execution status to file.
|
| |
| void | TraceRecordStart () override |
| | Start recording trace.
|
| |
| void | TraceRecordStop () override |
| | Stop recording trace and generate CBot program.
|
| |
| bool | IsTraceRecord () override |
| | Returns true if trace recording is in progress.
|
| |
| void | SetActivity (bool activity) override |
| | Management of object "activity" (temporairly stops program execution, right now used only by Aliens in eggs)
|
| |
| bool | GetActivity () override |
| |
|
void | SetCmdLine (unsigned int rank, float value) |
| |
| float | GetCmdLine (unsigned int rank) override |
| | Returns program cmdline values for an object.
|
| |
|
std::vector< float > & | GetCmdLine () |
| |
|
| CProgrammableObject (ObjectInterfaceTypes &types) |
| |
|
| CJostleableObject (ObjectInterfaceTypes &types) |
| |
|
| CSlottedObject (ObjectInterfaceTypes &types) |
| |
|
void | SetSlotContainedObjectReq (Pseudoslot pseudoslot, CObject *object) |
| |
|
CObject * | GetSlotContainedObjectOpt (Pseudoslot pseudoslot) |
| |
|
CObject * | GetSlotContainedObjectReq (Pseudoslot pseudoslot) |
| |
|
| CJetFlyingObject (ObjectInterfaceTypes &types) |
| |
|
| CFlyingObject (ObjectInterfaceTypes &types) |
| |
|
| CMovableObject (ObjectInterfaceTypes &types) |
| |
|
| CControllableObject (ObjectInterfaceTypes &types) |
| |
|
| CPowerContainerObjectImpl (ObjectInterfaceTypes &types) |
| |
| void | SetEnergyLevel (float level) override |
| | Set energy level (percentage), value in range [0..1].
|
| |
| float | GetEnergyLevel () override |
| | Get energy level (percentage), value in range [0..1].
|
| |
|
| CPowerContainerObject (ObjectInterfaceTypes &types) |
| |
| virtual void | SetEnergy (float energy) |
| | Set amount of energy in the container, value in range [0..GetCapacity()].
|
| |
| virtual float | GetEnergy () |
| | Get amount of energy in the container, value in range [0..GetCapacity()].
|
| |
|
| CRangedObject (ObjectInterfaceTypes &types) |
| |
|
| CTraceDrawingObject (ObjectInterfaceTypes &types) |
| |
|
| CShieldedAutoRegenObject (ObjectInterfaceTypes &types) |
| |
|
| CShieldedObject (ObjectInterfaceTypes &types) |
| |
|
| CDestroyableObject (ObjectInterfaceTypes &types) |
| |
|
| CDamageableObject (ObjectInterfaceTypes &types) |
| |