| filename | Filename of the unzipped zip archive base directory to add to the file system. |
| ignoreCase | If set to true, files in the archive can be accessed without writing all letters in the right case. |
| ignorePaths | If set to true, files in the added archive can be accessed without its complete path. |
| filename | Filename of the pak archive to add to the file system. |
| ignoreCase | If set to true, files in the archive can be accessed without writing all letters in the right case. |
| ignorePaths | If set to true, files in the added archive can be accessed without its complete path.(should not use with Quake2 paks |
| filename | Filename of the zip archive to add to the file system. |
| ignoreCase | If set to true, files in the archive can be accessed without writing all letters in the right case. |
| ignorePaths | If set to true, files in the added archive can be accessed without its complete path. |
| mesh | Mesh on which the operation is performed. |
| factor | Scale factor for each axis. |
| mesh | Mesh on which the operation is performed. |
| m | transformation matrix. |
| imageToCopy | Image to copy to the new image in part. |
| pos | Position of rectangle to copy. |
| size | Extents of rectangle to copy. |
| format | Desired color format of the image. |
| imageToCopy | Image to copy to the new image. |