|
| virtual int | IsA (const char *type) |
| | Return 1 if this class is the same type of (or a subclass of) the named class. More...
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| |
| vtkOpenGLHardwareSelector * | NewInstance () const |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
|
| |
| virtual void | BeginRenderProp () |
| | Called by the mapper (vtkHardwareSelectionPolyDataPainter) before and after rendering each prop. More...
|
| |
| virtual void | EndRenderProp () |
| |
| virtual int | IsA (const char *type) |
| | Return 1 if this class is the same type of (or a subclass of) the named class. More...
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| |
| vtkOpenGLHardwareSelector * | NewInstance () const |
| |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| | Methods invoked by print to print information about the object including superclasses. More...
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| |
| virtual void | BeginRenderProp () |
| | Called by the mapper before and after rendering each prop. More...
|
| |
| virtual void | EndRenderProp () |
| |
| virtual void | RenderCompositeIndex (unsigned int index) |
| | Called by any vtkMapper or vtkProp subclass to render a composite-index. More...
|
| |
| virtual void | RenderAttributeId (vtkIdType attribid) |
| | Called by any vtkMapper or vtkProp subclass to render an attribute's id. More...
|
| |
| virtual void | RenderProcessId (unsigned int processid) |
| | Called by any vtkMapper or subclass to render process id. More...
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| |
| virtual void | BeginSelection () |
| |
| vtkHardwareSelector * | NewInstance () const |
| |
| virtual void | SetRenderer (vtkRenderer *) |
| | Get/Set the renderer to perform the selection on. More...
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| |
| virtual vtkRenderer * | GetRenderer () |
| |
| virtual void | SetArea (unsigned int, unsigned int, unsigned int, unsigned int) |
| | Get/Set the area to select as (xmin, ymin, xmax, ymax). More...
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| |
| virtual void | SetArea (unsigned int[4]) |
| |
| virtual unsigned int * | GetArea () |
| |
| virtual void | GetArea (unsigned int &, unsigned int &, unsigned int &, unsigned int &) |
| |
| virtual void | GetArea (unsigned int[4]) |
| |
| virtual void | SetFieldAssociation (int) |
| | Set the field type to select. More...
|
| |
| virtual int | GetFieldAssociation () |
| |
| virtual void | SetUseProcessIdFromData (bool) |
| | In some parallel rendering setups, the process id for elements must be obtained from the data itself, rather than the rendering process' id. More...
|
| |
| virtual bool | GetUseProcessIdFromData () |
| |
| vtkSelection * | Select () |
| | Perform the selection. More...
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| |
| virtual bool | CaptureBuffers () |
| | It is possible to use the vtkHardwareSelector for a custom picking. More...
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| |
| PixelInformation | GetPixelInformation (const unsigned int display_position[2]) |
| |
| PixelInformation | GetPixelInformation (const unsigned int display_position[2], int maxDist) |
| |
| PixelInformation | GetPixelInformation (const unsigned int display_position[2], int maxDist, unsigned int selected_position[2]) |
| |
| void | ClearBuffers () |
| |
| int | Render (vtkRenderer *renderer, vtkProp **propArray, int propArrayCount) |
| | Called by vtkRenderer to render the selection pass. More...
|
| |
| virtual void | SetProcessID (int) |
| | Get/Set the process id. More...
|
| |
| virtual int | GetProcessID () |
| |
| virtual float * | GetPropColorValue () |
| | Get/Set the color to be used by the prop when drawing. More...
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| |
| virtual void | GetPropColorValue (float &, float &, float &) |
| |
| virtual void | GetPropColorValue (float[3]) |
| |
| virtual void | SetPropColorValue (float, float, float) |
| |
| virtual void | SetPropColorValue (float[3]) |
| |
| virtual int | GetCurrentPass () |
| | Get the current pass number. More...
|
| |
| virtual vtkSelection * | GenerateSelection () |
| | Generates the vtkSelection from pixel buffers. More...
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| |
| virtual vtkSelection * | GenerateSelection (unsigned int r[4]) |
| |
| virtual vtkSelection * | GenerateSelection (unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2) |
| |
| virtual vtkSelection * | GeneratePolygonSelection (int *polygonPoints, vtkIdType count) |
| | Generates the vtkSelection from pixel buffers. More...
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| |
| vtkProp * | GetPropFromID (int id) |
| | returns the prop associated with a ID. More...
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| |
| std::string | PassTypeToString (PassTypes type) |
| | Convert a PassTypes enum value to a human readable string. More...
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| |
| | vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
| |
| virtual void | DebugOn () |
| | Turn debugging output on. More...
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| |
| virtual void | DebugOff () |
| | Turn debugging output off. More...
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| |
| bool | GetDebug () |
| | Get the value of the debug flag. More...
|
| |
| void | SetDebug (bool debugFlag) |
| | Set the value of the debug flag. More...
|
| |
| virtual void | Modified () |
| | Update the modification time for this object. More...
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| |
| virtual vtkMTimeType | GetMTime () |
| | Return this object's modified time. More...
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| |
| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| | Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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| |
| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| |
| vtkCommand * | GetCommand (unsigned long tag) |
| |
| void | RemoveObserver (vtkCommand *) |
| |
| void | RemoveObservers (unsigned long event, vtkCommand *) |
| |
| void | RemoveObservers (const char *event, vtkCommand *) |
| |
| int | HasObserver (unsigned long event, vtkCommand *) |
| |
| int | HasObserver (const char *event, vtkCommand *) |
| |
| void | RemoveObserver (unsigned long tag) |
| |
| void | RemoveObservers (unsigned long event) |
| |
| void | RemoveObservers (const char *event) |
| |
| void | RemoveAllObservers () |
| |
| int | HasObserver (unsigned long event) |
| |
| int | HasObserver (const char *event) |
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| | Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| |
| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| | Allow user to set the AbortFlagOn() with the return value of the callback method. More...
|
| |
| int | InvokeEvent (unsigned long event, void *callData) |
| | This method invokes an event and return whether the event was aborted or not. More...
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| |
| int | InvokeEvent (const char *event, void *callData) |
| |
| int | InvokeEvent (unsigned long event) |
| |
| int | InvokeEvent (const char *event) |
| |
| const char * | GetClassName () const |
| | Return the class name as a string. More...
|
| |
| virtual void | Delete () |
| | Delete a VTK object. More...
|
| |
| virtual void | FastDelete () |
| | Delete a reference to this object. More...
|
| |
| void | InitializeObjectBase () |
| |
| void | Print (ostream &os) |
| | Print an object to an ostream. More...
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| |
| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| |
| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| |
| virtual void | Register (vtkObjectBase *o) |
| | Increase the reference count (mark as used by another object). More...
|
| |
| virtual void | UnRegister (vtkObjectBase *o) |
| | Decrease the reference count (release by another object). More...
|
| |
| int | GetReferenceCount () |
| | Return the current reference count of this object. More...
|
| |
| void | SetReferenceCount (int) |
| | Sets the reference count. More...
|
| |
| void | PrintRevisions (ostream &) |
| | Legacy. More...
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| |
|
| virtual vtkObjectBase * | NewInstanceInternal () const |
| |
| | vtkOpenGLHardwareSelector () |
| |
| virtual | ~vtkOpenGLHardwareSelector () |
| |
| virtual void | BeginRenderProp (vtkRenderWindow *) |
| |
| virtual void | EndRenderProp (vtkRenderWindow *) |
| |
| virtual vtkObjectBase * | NewInstanceInternal () const |
| |
| | vtkOpenGLHardwareSelector () |
| |
| virtual | ~vtkOpenGLHardwareSelector () |
| |
| void | PreCapturePass (int pass) override |
| |
| void | PostCapturePass (int pass) override |
| |
| virtual void | BeginRenderProp (vtkRenderWindow *) |
| |
| virtual void | EndRenderProp (vtkRenderWindow *) |
| |
| virtual void | SavePixelBuffer (int passNo) |
| |
| | vtkHardwareSelector () |
| |
| | ~vtkHardwareSelector () |
| |
| int | Convert (unsigned long offset, unsigned char *pb) |
| |
| int | Convert (unsigned int pos[2], unsigned char *pb) |
| | pos must be relative to the lower-left corner of this->Area. More...
|
| |
| int | Convert (int xx, int yy, unsigned char *pb) |
| |
| vtkIdType | GetID (int low24, int mid24, int high16) |
| |
| virtual bool | PassRequired (int pass) |
| | Returns is the pass indicated is needed. More...
|
| |
| bool | IsPropHit (int propid) |
| | After the ACTOR_PASS this return true or false depending upon whether the prop was hit in the ACTOR_PASS. More...
|
| |
| virtual int | GetPropID (int idx, vtkProp *vtkNotUsed(prop)) |
| | Return a unique ID for the prop. More...
|
| |
| virtual void | EndSelection () |
| |
| void | BuildPropHitList (unsigned char *rgbData) |
| |
| void | ReleasePixBuffers () |
| | Clears all pixel buffers. More...
|
| |
| | vtkObject () |
| |
| | ~vtkObject () override |
| |
| void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| |
| void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
| |
| void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| | These methods allow a command to exclusively grab all events. More...
|
| |
| void | InternalReleaseFocus () |
| |
| | vtkObjectBase () |
| |
| virtual | ~vtkObjectBase () |
| |
| virtual void | CollectRevisions (ostream &) |
| |
| virtual void | ReportReferences (vtkGarbageCollector *) |
| |
| | vtkObjectBase (const vtkObjectBase &) |
| |
| void | operator= (const vtkObjectBase &) |
| |
implements the device specific code of vtkOpenGLHardwareSelector.
Implements the device specific code of vtkOpenGLHardwareSelector.
- See also
- vtkHardwareSelector
Definition at line 33 of file vtkOpenGLHardwareSelector.h.