VTK  9.1.0
vtkAreaPicker.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkAreaPicker.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
44#ifndef vtkAreaPicker_h
45#define vtkAreaPicker_h
46
48#include "vtkRenderingCoreModule.h" // For export macro
49
50class vtkRenderer;
51class vtkPoints;
52class vtkPlanes;
55class vtkDataSet;
57class vtkProp;
58
59class VTKRENDERINGCORE_EXPORT vtkAreaPicker : public vtkAbstractPropPicker
60{
61public:
62 static vtkAreaPicker* New();
64 void PrintSelf(ostream& os, vtkIndent indent) override;
65
69 void SetPickCoords(double x0, double y0, double x1, double y1);
70
75
79 virtual int Pick();
80
86 virtual int AreaPick(double x0, double y0, double x1, double y1, vtkRenderer* renderer = nullptr);
87
93 int Pick(double x0, double y0, double vtkNotUsed(z0), vtkRenderer* renderer = nullptr) override
94 {
95 return this->AreaPick(x0, y0, x0 + 1.0, y0 + 1.0, renderer);
96 }
97
99
102 vtkGetObjectMacro(Mapper, vtkAbstractMapper3D);
104
106
110 vtkGetObjectMacro(DataSet, vtkDataSet);
112
117 vtkProp3DCollection* GetProp3Ds() { return this->Prop3Ds; }
118
120
125 vtkGetObjectMacro(Frustum, vtkPlanes);
127
129
132 vtkGetObjectMacro(ClipPoints, vtkPoints);
134
135protected:
137 ~vtkAreaPicker() override;
138
139 void Initialize() override;
140 void DefineFrustum(double x0, double y0, double x1, double y1, vtkRenderer*);
141 virtual int PickProps(vtkRenderer* renderer);
143
144 int ABoxFrustumIsect(double bounds[], double& mindist);
145
148
149 vtkProp3DCollection* Prop3Ds; // candidate actors (based on bounding box)
150 vtkAbstractMapper3D* Mapper; // selected mapper (if the prop has a mapper)
151 vtkDataSet* DataSet; // selected dataset (if there is one)
152
153 // used internally to do prop intersection tests
155
156 double X0;
157 double Y0;
158 double X1;
159 double Y1;
160
161private:
162 vtkAreaPicker(const vtkAreaPicker&) = delete;
163 void operator=(const vtkAreaPicker&) = delete;
164};
165
166#endif
abstract class specifies interface to map 3D data
abstract API for pickers that can pick an instance of vtkProp
Picks props behind a selection rectangle on a viewport.
static vtkAreaPicker * New()
int ABoxFrustumIsect(double bounds[], double &mindist)
void SetRenderer(vtkRenderer *)
Set the default renderer to pick on.
vtkProp3DCollection * GetProp3Ds()
Return a collection of all the prop 3D's that were intersected by the pick ray.
vtkAbstractMapper3D * Mapper
vtkPlanes * Frustum
virtual int Pick()
Perform an AreaPick within the default screen rectangle and renderer.
vtkDataSet * DataSet
void Initialize() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual int PickProps(vtkRenderer *renderer)
void DefineFrustum(double x0, double y0, double x1, double y1, vtkRenderer *)
int Pick(double x0, double y0, double vtkNotUsed(z0), vtkRenderer *renderer=nullptr) override
Perform pick operation in volume behind the given screen coordinate.
int TypeDecipher(vtkProp *, vtkAbstractMapper3D **)
virtual int AreaPick(double x0, double y0, double x1, double y1, vtkRenderer *renderer=nullptr)
Perform pick operation in volume behind the given screen coordinates.
void SetPickCoords(double x0, double y0, double x1, double y1)
Set the default screen rectangle to pick in.
vtkExtractSelectedFrustum * FrustumExtractor
vtkPoints * ClipPoints
~vtkAreaPicker() override
vtkProp3DCollection * Prop3Ds
abstract class to specify dataset behavior
Definition vtkDataSet.h:57
Returns the portion of the input dataset that lies within a selection frustum.
a simple class to control print indentation
Definition vtkIndent.h:34
implicit function for convex set of planes
Definition vtkPlanes.h:50
represent and manipulate 3D points
Definition vtkPoints.h:34
an ordered list of 3D props
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:48
abstract specification for renderers
Definition vtkRenderer.h:64